|
Register •
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 5 posts ] |
|
Author |
Message |
Cerne
Gameop
Joined: Sun Oct 08, 2006 2:00 am Posts: 991
|
Help - Dropping colos
I have found that in some edits making a colo drop is as easy as increasing the amount of fuel on Terra. In other cases, nada.
Can some one clue me in? What, specifically, do I do to prepare for a colo drop, how do I actually make it.
Cerne
_________________ "All warfare is based on deception..." - Art of War "Time will tell all tales" - SG Any advanced tactic in TW is indistinguishable from cheating.
|
Tue Sep 16, 2008 7:34 am |
|
|
V'Ger
Gameop
Joined: Tue Sep 25, 2007 7:27 pm Posts: 530 Location: Long Island
|
Re: Help - Dropping colos
It always has to do with the fuel amount on Terra, but there is another setting somewhere, in one of the General Editors, it is something along the lines of "Max Terra Cols" or something similiar... you need to increase that in order for the fuel ore to work.
_________________ If you have a building game, they will come...
Proud Sysop of ICE9 TWGS Home of Building and Non Regulated Games http://www.oregonsouth.com/ice9 telnet://ice9-tw.com:2002
|
Tue Sep 16, 2008 8:15 am |
|
|
Cerne
Gameop
Joined: Sun Oct 08, 2006 2:00 am Posts: 991
|
Re: Help - Dropping colos
Thanks, I will look for that setting.
Cerne
_________________ "All warfare is based on deception..." - Art of War "Time will tell all tales" - SG Any advanced tactic in TW is indistinguishable from cheating.
|
Tue Sep 16, 2008 8:27 am |
|
|
Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
|
Re: Help - Dropping colos
General editor 3 (option I from main), option 1 "Max Terra Colonists." The max number of cols possible is the max of that option and the max fuel for the planet type of terra.
Go to planet editor, edit planet #1, you can select which planet type you want. If you want a non-standard planet you can just create a new planet, turn off deployment and voila. Once you've settled for a viable planet type just edit the "Ore onhand" and that'll translate into colonists.
There's also the regen rate which maxes at 65k.
So basically you have to bump up the max terra cols in tedit, choose a planet type, then edit the "Ore onhand."
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
|
Tue Sep 16, 2008 9:14 am |
|
|
Cerne
Gameop
Joined: Sun Oct 08, 2006 2:00 am Posts: 991
|
Re: Help - Dropping colos
Thanks, that worked like a charm
Cerne
_________________ "All warfare is based on deception..." - Art of War "Time will tell all tales" - SG Any advanced tactic in TW is indistinguishable from cheating.
|
Tue Sep 16, 2008 10:05 pm |
|
|
|
|
Page 1 of 1
|
[ 5 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 20 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|