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 Are the TWGS 1.03 files avaliable anywhere 
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Joined: Wed Jun 12, 2013 9:52 am
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Unread post Are the TWGS 1.03 files avaliable anywhere
My original license was for TWGS v1.00-v1.03. I was wondering if anyone knew where to download the files as i was thinking of hosting a v1.03 server as well and run v1.03 and v2 on separate VM's?

Also is anyone aware of this violating and rules of upgrading to the v2?

Thanks.

A.T.E.

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Sun Jun 23, 2013 1:32 pm
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Sure look here:

https://dl.dropboxusercontent.com/u/673 ... S10300.EXE

TW_Tooks for 1.03 here:

https://dl.dropboxusercontent.com/u/673 ... racted.rar

As far as licensing goes you either need special permission from John to run 2 servers on 1 set of codes or you do like I do: own 2 sets of codes, one each for v1 and v2

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Last edited by Helix on Mon Jul 14, 2014 10:54 pm, edited 2 times in total.



Sun Jun 23, 2013 2:15 pm
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere


That link is broken - anyone have another one?


Sun Jan 05, 2014 11:31 am
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Astrochimp wrote:


That link is broken - anyone have another one?


yea.. grab it from http://archysportal.com in the TradeWars downloads area.

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Sun Jan 05, 2014 5:18 pm
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
How much do the license codes cost now? I just might have to buy a 2nd license and go back to v 1.03


Thu May 22, 2014 12:01 am
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
I think you are licensed for either version as long as you aren't running both at the same time. Email jpritch@eisonline.com to get the v1 codes.

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Mon Jun 02, 2014 11:11 pm
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Sure look here:

https://dl.dropboxusercontent.com/u/673 ... S10300.EXE

TW_Tooks for 1.03 here:

https://dl.dropboxusercontent.com/u/673 ... racted.rar

As far as licensing goes you either need special permission from John to run 2 servers on 1 set of codes or you do like I do: own 2 sets of codes, one each for v1 and v2

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Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Getting (re)started in TradeWars? Time to update the package, its been 3 years.
Lest we forget


Mon Jul 14, 2014 6:47 am
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Anyone know what a 100 Node license would cost now, if I decided to get a 2nd set of codes so I could run both versions if I ever decide to host public games? I don't remember what my original license cost, but I don't think it was that much.

Paying a node at a time is probably convenient for people and you don't spend more than you need to that way, but I kind of liked the idea of having 100 nodes available, even though I don't know if it would even be possible to run 100 games and deliver quality service to the players and I wouldn't foresee ever trying to run 100 games lol.

Maybe having 100 nodes at my fingertips drove me power mad? :twisted: Just kidding! I think :lol:

Edit
Oops, I see that you have 100 nodes per game, 25 games per license with the license I bought years ago, from what I can tell from my fresh re-install. Still, 25 games is a lot of games. Just curious, does 100 nodes mean a max of 100 players online at any one time? Thanks


Thu Nov 13, 2014 8:33 pm
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
SteveH_66 wrote:
Anyone know what a 100 Node license would cost now, if I decided to get a 2nd set of codes so I could run both versions if I ever decide to host public games? I don't remember what my original license cost, but I don't think it was that much.

Paying a node at a time is probably convenient for people and you don't spend more than you need to that way, but I kind of liked the idea of having 100 nodes available, even though I don't know if it would even be possible to run 100 games and deliver quality service to the players and I wouldn't foresee ever trying to run 100 games lol.

Maybe having 100 nodes at my fingertips drove me power mad? :twisted: Just kidding! I think :lol:

Edit
Oops, I see that you have 100 nodes per game, 25 games per license with the license I bought years ago, from what I can tell from my fresh re-install. Still, 25 games is a lot of games. Just curious, does 100 nodes mean a max of 100 players online at any one time? Thanks


Yes 100 nodes equals 100 players , if you can find that many at one time.

The price is about $85 just like the Gold package years ago , whichever
amount of nodes and games you pay for in any order , once you achieve the $85 dollar amount he rest of the package is given to you.

That is if I understood it all explained to me from J.P.

Vid

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Fri Nov 14, 2014 3:59 am
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Yes, you are limited to 100 players online at the same time. This is total connections to the server regardless of what games they are playing.

You can max out a server with 25 slots and 100 nodes for $100. See this post for details:
Subject: TWGS VPS?

Vid, Is there another post where he lowered the cost?

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Fri Nov 14, 2014 4:02 am
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Unread post Re: Are the TWGS 1.03 files avaliable anywhere
Here's another post that says $80 for max games/nodes:
Subject: !.03 Full license to 2.0?

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Micro

Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
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"The goal is to turn data into information, and information into insight.”


Fri Nov 14, 2014 4:05 am
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