have you ever had to use a wheelchair Big D?
so the only person i was trying to insult was my self if it was an insult.
and yes i did have to re-learn how to walk.
but i can walk now.
no thanks to your encouragement about it being an insult to be in a wheelchair.
The insult you made had nothing to do with being handicapped. Your suggestion was that:
people of this forum play with their "wheel chairs" because they forgot how to walk.
You were suggesting that players who use scripts are inferior players because they've become reliant on them. The more common expression would be "leaning heavily on your crutch."
I'll grant you that - we rely on scripts to enjoy the game.
But the problem here is your laboring under a completely mistaken impression that people who use scripts and bots *play less* than people who don't. This to me tells me that you haven't tried it - or if you have, you didn't give it a chance.
It is entirely possible (and fun!) to spend a whole day doing nothing but playing the game, and using scripts to *enhance* your gameplay working against, and with, other players. They add hundreds of other options that simply DON'T EXIST in the game as it is playing it by hand.
Have you ever watched your fighters being killed, then plocked a sector because you noticed a pattern and you figured out where they were going to hit next?
Have you ever fought a colonizing war in a game that started with 10 million colonists, and you and your corpies needed to get on when they were dropped on Terra and outmaneuver the other team using better tactics to draw them off?
Ever played a turn game where you were tasked with gathering the colonists as they regenerate, to give your team a leg up against the other team?
Have you ever used a planet to cautiously grid one sector at a time with someone else running a saveme script, because someone on the other corp will usually be running a pdrop?
I could go on and on. All of these things, and dozens and dozens of finer points of strategy, simply DO NOT EXIST in the game played by hand. It's port, trade, sell, colonize, upgrade, port some more, repeat, repeat. Scripts *encourage* people to be at the keys and playing, they don't discourage them as you seem to think.
Your "AFK bots" hatred is really just hating the people who are most likely to lose against anyone else who actually knows what they are doing, and spends even a little time at the keys. No one wins games by being AFK.
To be honest, I think the conflict you've had with everyone here stems from the fact that we're all talking about two different games. There's the ultra-low turn, log-in and play your turns, log out and hope for the best game that you're used to. And then there's the game that TW evolved into over the 20 years since.
If you really want to replicate that experience of 30-60 mins a day of gameplay, log in, log out TW, I'd suggest doing as others recommend and advertising a game on Facebook, I'm sure there are others out there who remember that game and might like the nostalgia.
To save money (and make it nearly impossible for people to use scripts) you could make the only link into your server a Java Telnet link with the telnet address hidden in the code, so the only way a player could go into your game would be to click the Connect Now button on your website and play by typing into your Java window.