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 Baffled by trade in prices 
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Lieutenant J.G.

Joined: Fri Nov 16, 2001 3:00 am
Posts: 438
Location: USA
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Ok, I've always noticed that you get various trade in prices on ships, and you can get one price for one ship, and another price for an identical ship. I've never really tried to find out why this is because the difference is usually so minimal that I could care less. However, recently I received a trade in price for a ship that was TENS of MILLIONS less than the trade in price I was getting for an IDENTICAL SHIP with the IDENTICAL ship's compliment.

I captured an example of this, and I'm throwing this out to see if anyone can explain to me why the large difference in price.

In the capture you will see that I was in a ship called the "Dragon Slayer," I captured this ship from Kivas Fajo on Silverwinds. I received around 8 million trade in offer for the ship with 400,000 fighters on it!

This surprised me, because I had purchased two of these ships myself, and had traded one in, earlier in the game with 400,000 figs on it and received around 56 million in trade for it!

So I went and got another Dragon Slayer (one that I had purchased), put 400,000 figs on it, and checked it out. I was given a 34 million trade in value on the ship, and I can see NO DIFFERENCE between the ship that I was offered 8 million for, and the one that I was offered 34 million for!

Here is the capture.
Sector : 5527 in The Federation.
Beacon : FedSpace, FedLaw Enforced
Ports : Stargate Alpha I, Class 9 (Special) (StarDock)
Ships : Heh [Owned by] Hyper Scream [1], w/ 400,000 ftrs,
(CEO Inc. Dragon Slayer)
Warps to Sector(s) : 2210 - 5459 - 8786 - 11452 - 17692 - 19455

Command [TL=00:00:00]:[5527] (?=Help)? : W
<Tow Control>

You shut off your Tractor Beam.

Command [TL=00:00:00]:[5527] (?=Help)? : D
<Re-Display>

Sector : 5527 in The Federation.
Beacon : FedSpace, FedLaw Enforced
Ports : Stargate Alpha I, Class 9 (Special) (StarDock)
Ships : Heh [Owned by] Hyper Scream [1], w/ 400,000 ftrs,
(CEO Inc. Dragon Slayer)
Warps to Sector(s) : 2210 - 5459 - 8786 - 11452 - 17692 - 19455

Command [TL=00:00:00]:[5527] (?=Help)? : I
<Info>

Trader Name : Commander sgo
Rank and Exp : 102,484 points, Alignment=4,500,000 Saintly
Times Blown Up : 7
Corp # 1, Hyper Scream
Ship Name : An STG survey ship
Ship Info : CEO Inc. Dragon Slayer Ported=1467 Kills=0
Date Built : 06:04:19 AM Mon Aug 15, 2016
Turns to Warp : 4
Current Sector : 5527
Turns left : Unlimited
Total Holds : 200 - Fuel Ore=35 Empty=165
Fighters : 400,000
Shield points : 3,900
Armid Mines T1: 40 Limpet Mines T2: 40
Marker Beacons : 20
Genesis Torps : 18
Atomic Detn. : 18
Cloaking Device: 19 Ether Probes : 20
Mine Disruptors: 20
Planet Scanner : Yes
LongRange Scan : Holographic Scanner
TransWarp Power
(Type 1 Jump): 11 hops
(Type 2 Jump): 5 hops
Credits : 54,280,001

Command [TL=00:00:00]:[5527] (?=Help)? : P

<A> Attack this Port
<S> Land on the StarDock
<T> Trade at this Port
<Q> Quit, nevermind

Enter your choice [T] ? S
Landing on Federation StarDock.


You bring your ship into approach for the Federation StarDock.

This has to be the single, largest man-made object you've ever seen. It
continues on for miles and contains the factories for all of the major
brands of Space-going craft. Since the materials wars of 1998 on Earth, all
ship builders relocated here. You've heard many strange stories about the
people and places here, but you haven't found many of either, yet.

You lose sight of the boundless reaches of space as your craft descends
amongst the giant buildings onto a landing pad.

"All systems secured, welcome to StarGate Alpha I", comes over your ship's
intercom.

<StarDock> Where to? (?=Help) S


You walk past row after row of space ships, most of them are shiny
and brand new, but some show signs of wear and use. You even recognize
a few of the registration names on some of the older ships. Apparently
they have used as well as new ships for sale here.

You have 54,280,001 credits.
<Shipyards> Your option (?) ? B
<Buy a New Ship>

You find a salesperson and ask about buying a new ship.

Welcome to the 'yards', you want to trade in that old ship? Yes
"Why not sell your ship to the Ferrengi for target practice!"
"Here's what we'll offer for it":

Ship Hull Value : 252,144
Ship Holds Value : 103,071
Main Drive Value : 5,545
Computer Value : 1,170,177
Fighters : 6,400,000
Shields : 31,200
Genesis Torps : 72,000
Armid Mines : 4,000
Limpet Mines : 40,000
Marker Beacons : 200
Type 2 TransWarp Drive : 8,000
Planet Scanner : 3,000
Atomic Detonator : 54,000
Ethereal Probes : 20,000
Cloaking Devices : 95,000
Mine Disruptors : 12,000
Holo Scanners : 5,000
===========
Trade-in Value : 8,275,337

Still interested ? No
You have 54,280,001 credits.
<Shipyards> Your option (?) ? Q
You leave the shipyards.

<StarDock> Where to? (?=Help)

Sect 5527³Turns 0³Creds 54,280,001³Figs 400,000³Shlds 3,900³Hlds 200³Ore 35
Org 0³Equ 0³Col 0³Phot 0³Armd 40³Lmpt 40³GTorp 18³TWarp 2³Clks 19³Beacns 20
AtmDt 18³Crbo 0³EPrb 20³MDis 20³PsPrb No³PlScn Yes³LRS Holo³Aln 4,500,000
Exp 102,484³Corp 1³Ship 16 CarTra

<StarDock> Where to? (?=Help) Q

You return to your ship and blast off from the StarDock.

Command [TL=00:00:00]:[5527] (?=Help)? : C
<Computer>

<Computer activated>

Computer command [TL=00:00:00]:[5527] (?=Help)? ;

Dragon Slayer

Basic Hold Cost:1,030,710 Initial Holds: 200 Maximum Shields: 4,000
Main Drive Cost: 55,450 Max Fighters:400,000 Offensive Odds: 2.0:1
Computer Cost:1,701,770 Turns Per Warp: 4 Defensive Odds: 1.0:1
Ship Hull Cost:2,521,440 Mine Max: 200 Beacon Max: 20
Ship Base Cost:5,309,370 Genesis Max: 20 Long Range Scan: Yes
Max Figs Per Attack: 40000 TransWarp Drive: Yes Planet Scanner: Yes
Maximum Holds: 200 Transport Range: 20 Photon Missiles: Yes

Computer command [TL=00:00:00]:[5527] (?=Help)? Q

<Computer deactivated>

Command [TL=00:00:00]:[5527] (?=Help)? : X

You enter the Transporter room on your ship and warm up the imaging
coils. Trying to forget how much you hate beaming, you activate the
primary console

<Transport to Ship>

WARNING! Any unmanned ships in FedSpace will be automatically
repossessed if left there overnight (no littering!).
[Pause]
Your Dragon Slayer has a transport range of 20 hops.

--< Available Ship Scan >--
Ship Sect Name Fighters Shields Hops Type
-----------------------------------------------------------------------------
4 0000 Galileo Corp 10 300 17 *** CURSED ***
6 0000 ccc Corp 100T 0 18 Dark Wizard
9 ---- Aloap Feponuv Corp 10T 0 9 Elf
10 ----- Heh Corp 400T 4T 0 Dragon Slayer

<I> Ship details
<Q> Exit Transporter

Choose which ship to beam to (Q=Quit) 10
Security code accepted, engaging transporter control.

Your Dragon Slayer has a transport range of 20 hops.

--< Available Ship Scan >--
Ship Sect Name Fighters Shields Hops Type
-----------------------------------------------------------------------------
4 ____ Galileo Corp 10 300 17 *** CURSED ***
6 _____ ccc Corp 100T 0 18 Dark Wizard
9 ____ Aloap Feponuv Corp 10T 0 9 Elf
16 ____ An STG survey s Corp 400T 4T 0 Dragon Slayer

<I> Ship details
<Q> Exit Transporter

Choose which ship to beam to (Q=Quit) Q


Command [TL=00:00:00]:[5527] (?=Help)? : P

<A> Attack this Port
<S> Land on the StarDock
<T> Trade at this Port
<Q> Quit, nevermind

Enter your choice [T] ? S
Landing on Federation StarDock.


You bring your ship into approach for the Federation StarDock.

This has to be the single, largest man-made object you've ever seen. It
continues on for miles and contains the factories for all of the major
brands of Space-going craft. Since the materials wars of 1998 on Earth, all
ship builders relocated here. You've heard many strange stories about the
people and places here, but you haven't found many of either, yet.

You lose sight of the boundless reaches of space as your craft descends
amongst the giant buildings onto a landing pad.

"All systems secured, welcome to StarGate Alpha I", comes over your ship's
intercom.

<StarDock> Where to? (?=Help) S


You walk past row after row of space ships, most of them are shiny
and brand new, but some show signs of wear and use. You even recognize
a few of the registration names on some of the older ships. Apparently
they have used as well as new ships for sale here.

You have 54,280,001 credits.
<Shipyards> Your option (?) ? B
<Buy a New Ship>

You find a salesperson and ask about buying a new ship.

Welcome to the 'yards', you want to trade in that old ship? Yes
"Your ship won't get a real good trade in, I'm afraid."
"Here's what we'll offer for it":

Ship Hull Value : 1,089,262
Ship Holds Value : 445,266
Main Drive Value : 23,954
Computer Value : 5,055,164
Fighters : 27,647,999
Shields : 127,871
Type 2 TransWarp Drive : 34,559
Planet Scanner : 12,959
Atomic Detonator : 12,959
Ethereal Probes : 86,399
Holo Scanners : 21,599
===========
Trade-in Value : 34,557,991

Still interested ? No
You have 54,280,001 credits.
<Shipyards> Your option (?) ? Q
You leave the shipyards.

<StarDock> Where to? (?=Help)

Sect 5527³Turns 0³Creds 54,280,001³Figs 400,000³Shlds 3,700³Hlds 200³Ore 140
Org 0³Equ 0³Col 0³Phot 0³Armd 0³Lmpt 0³GTorp 0³TWarp 2³Clks 0³Beacns 0
AtmDt 1³Crbo 0³EPrb 20³MDis 0³PsPrb No³PlScn Yes³LRS Holo³Aln 4,500,000
Exp 102,484³Corp 1³Ship 10 CarTra

<StarDock> Where to? (?=Help) Q

You return to your ship and blast off from the StarDock.

Command [TL=00:00:00]:[5527] (?=Help)? : C
<Computer>

<Computer activated>

Computer command [TL=00:00:00]:[5527] (?=Help)? ;

Dragon Slayer

Basic Hold Cost:1,030,710 Initial Holds: 200 Maximum Shields: 4,000
Main Drive Cost: 55,450 Max Fighters:400,000 Offensive Odds: 2.0:1
Computer Cost:1,701,770 Turns Per Warp: 4 Defensive Odds: 1.0:1
Ship Hull Cost:2,521,440 Mine Max: 200 Beacon Max: 20
Ship Base Cost:5,309,370 Genesis Max: 20 Long Range Scan: Yes
Max Figs Per Attack: 40000 TransWarp Drive: Yes Planet Scanner: Yes
Maximum Holds: 200 Transport Range: 20 Photon Missiles: Yes

Computer command [TL=00:00:00]:[5527] (?=Help)? Q

_________________
My insanity is contagious!


Thu Aug 19, 2004 12:23 am
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Lieutenant J.G.

Joined: Wed Oct 15, 2003 2:00 am
Posts: 437
Location: USA
Unread post 
This high value ship, what had it done in the game? Only sat in dock? Been used to PPT? Etc?


Thu Aug 19, 2004 12:50 am
Profile ICQ YIM
Ensign

Joined: Sun Dec 24, 2000 3:00 am
Posts: 259
Location: USA
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quote:Originally posted by Supreme Galactic Overlord

Ok, I've always noticed that you get various trade in prices on ships, and you can get one price for one ship, and another price for an identical ship. I've never really tried to find out why this is because the difference is usually so minimal that I could care less. However, recently I received a trade in price for a ship that was TENS of MILLIONS less than the trade in price I was getting for an IDENTICAL SHIP with the IDENTICAL ship's compliment.

I captured an example of this, and I'm throwing this out to see if anyone can explain to me why the large difference in price.



first you left out the most important capture of the second ship, but regardless the reason for the difference in price is the use of a ship the 8mil ship has been ported 1467 times, which is the reason for the huge difference in price. Its a basic premise of the game, and has been the same in all versions since 1.03. If you were to take two(2) 2002 ETC's with the same options, color and appearance to your local car dealer and trade them in and one car had 146700 miles on it and the other had 5,000 miles on it how long do you think the dealer would stay in business if he offered you the exact same amount for both?

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Rick Mead
Project Manager teamEIS


Thu Aug 19, 2004 12:02 pm
Profile ICQ YIM WWW
Chief Warrant Officer

Joined: Wed Feb 25, 2004 3:00 am
Posts: 164
Location: USA
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Next time, tell us the server and the game. I'd like to see it for myself, because I question the facts you say your giving to us. I hope this isnt some form of entertainment. ?
400k figs can't be worth 6/8mill (whatever it was) at one second trade in value and over 26/? mill a second later. Either its you or something. Ship types dont even matter in that aspect. 400k figs are worth a certain price weather its class A ship or class B ship. (ship comp./main/hall etc.. are different) but fighter resell value will remain the same if not very close.
maybe the sysop changed it to 1 credit fighters while you did this just to make you think the game was bugged ? (was sarcastic)

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Mass Destruction


Thu Aug 19, 2004 1:00 pm
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Joined: Sun Dec 24, 2000 3:00 am
Posts: 3151
Location: USA
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As Rick said, trade-in value takes into account the number of times a ship has ported, as well as other measures of the use of the ship. And this depreciation is applied to everything being traded in, not just the hull. That includes fighters.

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Thu Aug 19, 2004 2:30 pm
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
Posts: 486
Location: United States
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My question is why would anyone in their right mind sell of 400k fighters with their ship since they wont get the original cost for them if they purchased them. If they were produced by planets and you have that many to spare to use as currency then the game is over and your beating a dead horse anyway.

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Thu Aug 19, 2004 3:15 pm
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Lieutenant J.G.

Joined: Fri Nov 16, 2001 3:00 am
Posts: 438
Location: USA
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Draconis:
quote:
This high value ship, what had it done in the game? Only sat in dock? Been used to PPT? Etc?

The high value ship was used to only move product and figs around, the low value ship was taken from someone who was using the tar out of the ship.

Rick Meade:
quote:first you left out the most important capture of the second ship, but regardless the reason for the difference in price is the use of a ship the 8mil ship has been ported 1467 times, which is the reason for the huge difference in price. Its a basic premise of the game, and has been the same in all versions since 1.03.

Thank you for that. I'm mildly surprised that I never noticed this as many years as I've been playing, yet, as I said, I've noticed differences in trade in values, just never narrowed down the cause before. Now I know. Thanks again. As far as leaving off part of the capture, it was an oversight on my part.

HeatSink:
quote:
Next time, tell us the server and the game. I'd like to see it for myself, because I question the facts you say your giving to us. I hope this isnt some form of entertainment. ?

The server is Silver Winds, the game is "A."

I still have both ships, if you want, I'll let you capture them and you can check it out for yourself! I think, however, that JP and Rick Meade's word on it should be enough :)

As I've said before, it doesn't matter what I post in here, someone will question what I say and accuse me of being either a liar or a fool, even when I'm looking for help and just want to understand something... sigh....

Boss:
quote:
My question is why would anyone in their right mind sell of 400k fighters with their ship since they wont get the original cost for them if they purchased them. If they were produced by planets and you have that many to spare to use as currency then the game is over and your beating a dead horse anyway.

As I said in my original post, it really didn't matter, I was just curious. As to your question why sell the figs? Laziness I guess. I wanted a quick 50 million for various things, haven't done much trading, all my planets in there produce nothing but ore, and yes I DO have that many figs to spare :)

Shrug. It's only 400k figs. When your planets are making MILLIONS per day, heh you don't even miss them :)

Besides, whoever said I'm in my "right mind?" Heh!

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Thu Aug 19, 2004 7:41 pm
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Joined: Tue Oct 07, 2003 2:00 am
Posts: 1134
Location: Augusta, GA
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I posted on this some time ago, and even researched the exact formula to determine trade-in value.
See my post in the forum below titled "Ship resale values":
http://www.eisonline.com/TWforum/topic. ... C_ID=11971

To recap though:
Resale Value=PurchasePrice*(.9-(.001*(#ofPorts-30)))
The limit is reached at 830 ports, where the resale bottoms out at .1*Purchase Price.
At <= 30 Ports, the resale is .9*Purchase Price.

+EP+

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Fri Aug 20, 2004 1:31 am
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Lieutenant J.G.

Joined: Fri Nov 16, 2001 3:00 am
Posts: 438
Location: USA
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I'm trying to figure out the usefulness of this information :)

I'm impressed by your attention to detail, but honestly, Stardock is gonna give me what it gives me for the ship, if I don't like the price, I just keep the ship :)

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Fri Aug 20, 2004 1:56 am
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Gameop

Joined: Thu Jun 06, 2002 2:00 am
Posts: 2371
Location: USA
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wow.. EP is the man, heh. i dont recall who said it (why sell 400k figs) but i will give them an answer. if you make 10M figs a day and need quick cash, you go buy a ship (brand new, never ported) and fill it up with figs, then sell it, bada bing bada boom, you have cash. heh, if you are selling a ship that a red used or a ppt or buydown ship, heh, remove the figs first (or fill it up with carbo and tow it around with you, heh) ;)
noobs j/k ;) hehe

Slim

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Fri Aug 20, 2004 2:11 am
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