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 Playing Red 
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Staff Sergeant

Joined: Wed Mar 14, 2001 3:00 am
Posts: 14
Location: USA
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I have a quick question. i have traditionally always played Blue ... however, in a recent game I am attempting to play Red and I cant seem to get a negative enough alignment to beging to Rob and Steal.

For those of you who play RED, what is they down a dirty way to get going quick .....

Cheers

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Mon Sep 22, 2003 1:17 pm
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Ensign

Joined: Fri Feb 01, 2002 3:00 am
Posts: 232
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It's not so much your alignment but your exp. When I start a new game I grab colos from Terra, then jettison to go red. Then trade up some cash for busting planets. If you are unfamiliar with busting it simply means creating a planet then destroying to immediatly to gain the exp. Once you get up to 3-4k exp you should be able to start SST, SSM or whatever. Just make sure you are stealing the correct # of holds based on the steal percentage and your current exp.


Mon Sep 22, 2003 2:10 pm
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Lieutenant Commander

Joined: Thu Jul 31, 2003 2:00 am
Posts: 837
Location: USA
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On Superhero, Davik and I tried to jetison colonists and it didn't work. So we instead did paired port trading and posted bounties on each other's heads at the Underground at the Stardock. That is the quick way to do it, and a bit expensive when dumping colonists won't work.

Usually you want to pair port until you get 3000+ exp and then you want to go red. Then you can SSM and then save up for a second or third ship to SST.

For some reason on Superhero I bust really easy. I got 5000+ Exp and I use a Battleship to SSM, and after a few rounds they bust me. Other games I can steal enough to get 1Mcr or more before I bust. 100% Steal Ratio, 100% Rob Ratio, 80 cargo holds on the Battleship. Am I figuring something out wrong here or is it just a lot of bad luck? Busts clear every 7 days, but last bust clear was 09/08/2003, I wonder if maintenance ran?

Check out my post and the replies on working on an evil game:
http://www.eisonline.com/twforum/topic. ... C_ID=11362

TradeWarrior55 is teaching me how to play Red on an MBBS TWGS system.

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Mon Sep 22, 2003 3:44 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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When I start red, I normally have corpies cash until there is enough cash to bet two mf's with hold, and then me enough exp to start off stealing 45-50 holds. Then I just sst and bust planets, sst, bust planets, buy new ship, etc until I'm at full holds. In a solo mbbs game with say 700 turns, I can normally be at full exp at the end of 48 hours. With a corp of 4-6 people, we can have reds doing full holds sdt withing 24 hours.


Mon Sep 22, 2003 4:13 pm
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Lieutenant

Joined: Fri Apr 05, 2002 3:00 am
Posts: 580
Location: USA
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I am willing to bet the reason jetting colonists didnt work was you had zero allignment,YOu need to be positive.A good trick is upgrade a port 100,IT is pretty cheap and will give you pos 10,then jet full holds of colonists and you are red.Sometimes you can destroy ports,but make sure it is allowed in game and make sure you have the figs to do it.Hope this helps.

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Tue Sep 23, 2003 10:21 am
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
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Dumping colos shouldnt make a difference if your at 0...I have done it many times. Problem comes if you dont dump enough on the first shot. Your alignment has to be -100 to start any evil processes so dont dump colos unless you can dump at least 100 holds in one shot. After the first time it doesnt affect your alignment until the next day.

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Tue Sep 23, 2003 1:43 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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quote:Originally posted by Shorty

Dumping colos shouldnt make a difference if your at 0...I have done it many times. Problem comes if you dont dump enough on the first shot. Your alignment has to be -100 to start any evil processes so dont dump colos unless you can dump at least 100 holds in one shot. After the first time it doesnt affect your alignment until the next day.

Actually, wildstar was right. If you are at 0 align, jettisoning colos doesn't change your align, just like creating a planet doesn't change it. Typically, I try to be at 0 align, then start banging planets. The first creation doesn't change your align, the first blowup sends you to -1, the next creation sends you to -11, then on from there. 10 planets puts you to -100 align.


Tue Sep 23, 2003 4:02 pm
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Chief Warrant Officer

Joined: Mon Oct 14, 2002 2:00 am
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Harley and wildstar are right...you have to have alingment to lose or gain it... IF you are goign to dump colo's try and get 1 alignment positve or negative...But as said before in here..your exp is very important when playing... What you need to remember to check are the game settings...IF it's Mbbs edits then you can use a steal factor of 21... If it's Jsut gold edits.. you normal want to use a steal factor of 30... Robbing on the other hand is jsut usually 6-7 X your exp... Adn then there's mega robbing in mbbs modes... which there needs to be like 2.8mil on the port and times .09 to that and rob that.... Red.. Is ususally alittle more difficult to play then blue.. so i'm told... But it's just a few more thing you have to remember.... There's alot of tricks to playing red.. and alot ofthem are posted out there...

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Thu Oct 16, 2003 5:58 pm
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Chief Warrant Officer

Joined: Mon Oct 07, 2002 2:00 am
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Another way to drop alig at start is by cussing at the old trader on dock... Just make sure you at 0 alig first....

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Thu Oct 16, 2003 7:24 pm
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1st Sergeant

Joined: Wed Jun 25, 2003 2:00 am
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Couple ways I've went red from 0 align is either cuss at the trader the word SpIT works good, then bust a planet or, just trade till ya got enough for a ship with ooooh 1500 shields (stock game will be tough) and then just (P)ort (A)ttack with 1 fig bam lose 5 align
(shields are usually cheaper than figs when a game starts) then you can hit terra or buy a colt real quick than hit terra, grab the poor colos (its just mean considering the message they give you when you pick them up heh) and then hit the first sector outside of fedspace 3 -4 hops at the most and wave goodbye to them as you tell them this is the new FIRST CLASS way of travel, and hit the (J)ettison button.

the trick with hitting a port to lower align depends on what kinda port it is, and thats a whole nother subject that CK should look into :P for least amount of defenses and such heh, (Yea CK get to work lol) i've been able to see defenses as low as 30 or so and the hit isn't that bad at all and can take 1 fig lower my align almost to the glorious -100 with just a 200k- creds in shields.

Course the alignment setting or as tradewars calls it the "penalty" is a factor too I havent seen a screen yet that can tell you whether or not it is in affect when ya start a game, and with such some people go out get evil as fast as possible drop figs from hell and back and make sure you hit the fig your alignment will go up. if that happens by way of defensive figs being laid out all over the place and you notice your align being changed by killing figs just CBY and move on, cause obviously if you wanna go red and the sysop doesn't enforce a truce to the letter, you'll find your self with being a blue and looking around going "SpIT this sucks."

Other than that best way to go red is to remember! once you come into the game, and want to go red, just cuss at the trader ask about underground enter underground and post a bounty on your self. simple as that. well ya also dont need to pay first say no then yes then yes
and you dont need to cuss and watch others align if ya get the penalty and just adjust as needed...

Ooops,
oh yea place i learned some good basics and great way to refresh math skills...
http://www.tw-cabal.com/

The game settings for Steal and Rob effect your trader as was said above that just a matter of hitting * the rest is fun to figure out
look for the formulas link or just explore, :) bleh im done
Heh!
Z

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Fri Oct 17, 2003 1:04 am
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Joined: Wed Feb 26, 2003 3:00 am
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Ahoy,
My way to go red is to ppt till I have a ship large enuff for 100+ holds. upgrade a port for 10 Equipment and gives you 1 alignment. Jet full load of colo's and your ready to do evil or ppt till you xp is higher to steal at least 30 holds. as others have said check * settings in login menu. I also make sure i have a cloak and a limpet (If i can afford it) http://www.tw-cabal.com/
has alot of TW info, I also have a list of sites with info on playing TW.

quote:Originally posted by Jerimiah Dark

I have a quick question. i have traditionally always played Blue ... however, in a recent game I am attempting to play Red and I cant seem to get a negative enough alignment to beging to Rob and Steal.

For those of you who play RED, what is they down a dirty way to get going quick .....

Cheers

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"Hail the blood-letting! I lay waste to all I see until there is no more hope!!"


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Fri Oct 17, 2003 4:49 pm
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Ensign

Joined: Fri Feb 01, 2002 3:00 am
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quote:Originally posted by Tradewarrior55

Ahoy,
My way to go red is to ppt till I have a ship large enuff for 100+ holds. upgrade a port for 10 Equipment and gives you 1 alignment. Jet full load of colo's and your ready to do evil or ppt till you xp is higher to steal at least 30 holds. as others have said check * settings in login menu. I also make sure i have a cloak and a limpet (If i can afford it) http://www.tw-cabal.com/
has alot of TW info, I also have a list of sites with info on playing TW.

quote:Originally posted by Jerimiah Dark

I have a quick question. i have traditionally always played Blue ... however, in a recent game I am attempting to play Red and I cant seem to get a negative enough alignment to beging to Rob and Steal.

For those of you who play RED, what is they down a dirty way to get going quick .....

Cheers



^^^ all that about upgrading a port to get 1 alignment etc. is a waste of time. If you are at 0 alignment and want to go red; go into the underground and post a bounty on any player. You can get into the underground as long as you have less then 100-200 alignment. Now if you have 1 or more alignment, then yes, jettison collies is the cheapest way. Once you are red, pbust for exp. then run your red scripts.

To make money to pbust run a ppt, wtrade script or your favorite blue money making script. If the game starts you with a lot of figs though, or cash, or a nice ship, sell them. Buy holo scanner, maybe twarp, full holds, some figs to drop on ports, then spend everything except maybe 200k on pbust. Once you have around 1500 exp or whatever I'd start running a red script then. Then as you make money continue to pbust until you have enough to steal full holds.


Fri Oct 17, 2003 6:14 pm
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Lieutenant Commander

Joined: Thu Jul 31, 2003 2:00 am
Posts: 837
Location: USA
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I like to PPT until I get enough experence to go red. That way I can still hide in FedSpace until I go beyond 999 Exp. After that find dead-end sectors and buy cloaking devices and limpids. After the second day, I'll have a 1 Alignment by just playing and I can get a Mule or some other ship with 150 cargo holds and dump colonists to go Red. Like TW55 I find that having a ship with large holds and dumping colonists is the way to go. He taught me how to play red, after all. The cargo holds can be used to make more credits PPTing or colonize a planet. PPT first, then bust planets to get enough Exp to SSM, and then buy a second ship to SST. I don't steal full holds until I get about 4000 or 5000 Exp and can get away with it.

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I am from http://district268.xormad.com/ District 268


Sat Oct 18, 2003 3:37 am
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Lieutenant J.G.

Joined: Wed Feb 06, 2002 3:00 am
Posts: 322
Location: United Kingdom
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So much said
So much so useless info

1)
You need to have MORE than 0 align to jet colos and loose align, Tell grimy what you think of him, he sends you to -1, nice.. but when you jet them colos BAM.. nothing
you need MORE THAN 0

2)
You dont need to be red to go into underground..
199 align or less gets in

3) Attacking a port is DIFFICULT to do and I would only suggest it IF you have some huge need to drop align and you have the resources to waste.. Plus when you do it you want to shoot more than once, the idea is that you'll actually take the port low enough so it will only damage you slightly, then you fire 1 fig and it hits you for maybee 5 battle points, you and the port keep this exchange up and each time you'll loose 5 align.. But to be honest it will be rare when you need this method..


As for the best way to do the red thing.. Everyone is different and you'll find your own best way, but getting starting cash safely (as a blue) is usually the best way to do it.. Just dont go red until your sure your ready to start stealing

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Sat Oct 18, 2003 6:22 pm
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