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| A Bug Maybe. take a look... http://classictw.com/viewtopic.php?f=13&t=10175 |
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| Author: | Lexington Smith [ Fri May 10, 2002 8:54 pm ] |
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Im playing in this game with a lot of aliens, and i was photoning my way into their base, and I keep hitting the fighters even though I clearly enter the sector before the residue ends. here's the screen shot Sector : 12002 in Piplatones Space. Piplati : Warrant Officer Rotha Viunuk, w/ 150 ftrs, in Olaed Cothabak (Dzerhinsky MarCargo) Warrant Officer Shachi Chiirir, w/ 150 ftrs, in Eriuh Mofecith (Dzerhinsky MarCargo) 1st Sergeant Teze Boijih, w/ 150 ftrs, in Oboap Xudasash (Dzerhinsky MarCargo) Sergeant Major Daca Chiemesh, w/ 150 ftrs, in Alauz Nolesis (Dzerhinsky MarCargo) Chief Warrant Officer Subi Heolox, w/ 1,875 ftrs, in Abioch Jadovob (Galactica Corp Bugaboo) Warrant Officer Vite Gauzak, w/ 150 ftrs, in Ecuech Quroxaf (Dzerhinsky MarCargo) Warrant Officer Wova Nouchab, w/ 150 ftrs, in Akuim Sipudan (Dzerhinsky MarCargo) Ships : Udeop Thopawesh [Owned by] --=={RED-EYE-SPECIAL}==-- [6], w/ 0 ftrs, (Murene CargoTran) Oqaod Sithupel [Owned by] --=={RED-EYE-SPECIAL}==-- [6], w/ 0 ftrs, (Axis Industries CargoTran) Fighters: 50,013 (The Piplatones) [Defensive] Mines : 8 (Type 1 Armid) (The Piplatones) Warps to Sector(s) : 4016 - 9229 - 15614 - 16661 Photon residue detected! Estimated duration 1 seconds. You have to destroy the fighters to remain in this sector. Your fighters: 250,000 vs. theirs: 50,013 Option? (A,D,I,R,?):? Warping to Sector 16281 Photon Wave Duration : 5 seconds in sector 16281 a Piplati ship lifts off from Yavin Yard. Rotha Viunuk warps out of the sector. ÛÛÛÛ 72 space mine(s) detonate near you! The console reports damages of 898 battle points! Your ship's shields absorb the brunt of the explosion! The Quasar Cannon on Cotainte locks on you. The Quasar Cannon on Helmaris is Pwave dampened. The Quasar Cannon on Helmaris locks on you. Sector : 16281 in Piplatones Space. Planets : >>> (Shielded) (H) Helmaris Piplati : Sergeant Major Daca Chiemesh, w/ 112 ftrs, in Alauz Nolesis (Dzerhinsky MarCargo) Fighters: 278,596,921 (The Piplatones) [Defensive] Mines : 73 (Type 1 Armid) (The Piplatones) Warps to Sector(s) : 4016 Photon residue detected! Estimated duration 1 seconds. You have to destroy the fighters to remain in this sector. Your fighters: 250,000 vs. theirs: 278,596,921 Photon Wave Duration has ended in sector 16281 a Piplati ship lifts off from Helmaris . Option? (A,D,I,R,?):? R Your fighters make a valiant attempt to stall the oncoming horde. You have 249999 fighter(s) left. If anyone has any ideas as to whats going on id really appreciate it!!! Also if anyone knows a good way to get out of the pickle Im in. Im stuck retreating between 2 sector that have hundreds of millions of fighters. Thanks ---==={LEX}===--- Edited by - Lexington Smith on May 10 2002 7:01:20 PM |
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| Author: | PHX [ Sat May 11, 2002 4:52 pm ] |
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Heres your problem......are you psychic??? NO??? I thought not....so you dont know what kind of defenses are on the planet your trying to get to. SO>...why the hell would you photon your way through sectors like that????? ONLY do that if you KNOW that you can take that planet once you get to it. Or maybee you plan on just keep coming back in...attacking planet....retreating leave come back and so on.......well all i got to say is you better have a Darn lot of photons on board.....and ya better not make any navhaz plus....if you want someone to give you advice based on your screen cap...maybee you should put it all in there....you obviously didnt put it all in there, i cant see you going to the computer, firing the photon or anything your screen cap is jacked up doesnt make any sense. Edited by - phx on May 11 2002 3:04:02 PM |
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| Author: | Lexington Smith [ Sat May 11, 2002 11:04 pm ] |
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I didnt stick it all up there cause I photoned my way through 4 sectors total and it would have been way too long. The planet im trying to take is a level 5 H, I drained the cannon and killed the sheilds on like 5-6 previous visits with no problem photoning all the way in, just on that last attempt i got caught by the fighters, but i was using the same macro and the same ship i used before so im a bit confused as to why i got stuck on the last attempt. I know exactly what the defenses are on that planet. I have 10 million fighters to get it, what i dont have is the 500+million fighters i would need to clear the sector from alien fighters. Sorry my screen shot didnt make sense to you. ---==={LEX}===--- |
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| Author: | Kemper_3 [ Sun May 12, 2002 1:25 pm ] |
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quote: I didnt stick it all up there cause I photoned my way through 4 sectors total and it would have been way too long. The planet im trying to take is a level 5 H, I drained the cannon and killed the sheilds on like 5-6 previous visits with no problem photoning all the way in, just on that last attempt i got caught by the fighters, but i was using the same macro and the same ship i used before so im a bit confused as to why i got stuck on the last attempt. I know exactly what the defenses are on that planet. I have 10 million fighters to get it, what i dont have is the 500+million fighters i would need to clear the sector from alien fighters. Sorry my screen shot didnt make sense to you. ---==={LEX}===--- When photoning under figs, you have to be done displaying everything in the sector before the photon duration is up. If there is a lot to display, you can get stuck on the figs. The best way around this is to make a macro and pad it with spaces, or press cn9 and turn halt display to all keypresses. |
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| Author: | Lexington Smith [ Sun May 12, 2002 7:34 pm ] |
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Thanks for helping me out with this, and for being kind (unlike SOME people). Do you think it would be ok, to just put spaces anywhere, or should I just stick them right after the sector entry command? Also is it two spaces to skip text or just one? Thanks again, you da man! ---==={LEX}===--- |
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| Author: | Kemper_3 [ Sun May 12, 2002 8:49 pm ] |
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quote: Thanks for helping me out with this, and for being kind (unlike SOME people). Do you think it would be ok, to just put spaces anywhere, or should I just stick them right after the sector entry command? Also is it two spaces to skip text or just one? Thanks again, you da man! ---==={LEX}===--- One space halts text, but most macros require 2 spaces to send 1 space. As to where to put them, put them after you enter the sector. I can't tell you exact, as I don't use this method. I play my game halting display on all keys all the time. |
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| Author: | severian [ Sat May 18, 2002 1:34 pm ] |
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quote:Thanks for helping me out with this, and for being kind (unlike SOME people). Do you think it would be ok, to just put spaces anywhere, or should I just stick them right after the sector entry command? Also is it two spaces to skip text or just one? Know the game, and that displaying the sector info before the photon res is gone is news to me too. Nice to know. Lex if you are still stuck, leave me notes in the game and we'll work something out. I have plenty of cash... I think (if using a SWATH macro to photon and move in) You can add a couple "\r" '[s to the end of the macro and viola A Proud Member of the Alliance http://tradewars.fament.com/severian |
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| Author: | Slim Shady [ Thu Jun 06, 2002 7:24 am ] |
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i would say the cn9 way is easiest, and you can change it back after you get in if you want, or, a method i would use, is just make your macro shoot and move in, then manually hit that space bar a good 2 or 3 times, lets see, once for mines, twice for qcannons locking...and thrice for good measure? sounds good to me. Slim "And my heat goes BOOM" |
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