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 How would that happen? 
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Staff Sergeant

Joined: Wed Feb 12, 2003 3:00 am
Posts: 10
Location: USA
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If your in a iss with full shields and you blow a planet what are the chances you would be destroyed? I am thinking it's some "special private" edit? Is that possible?


Mon Jul 14, 2003 1:18 pm
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Warrant Officer

Joined: Sat Dec 29, 2001 3:00 am
Posts: 75
Location: USA
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If you are the one destroying the planet, you will automatically be taken back to the sector safely, though you might hit some navhaz. If you are on the planet and someone else blows it, you go bye-bye. I think thats what you're asking...

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Mon Jul 14, 2003 1:59 pm
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
Posts: 486
Location: United States
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The other way it happens is if you have tons of colos on it and try to blow the planet, the colos will blow it while your still on the planet and poof, you go with it.

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Mon Jul 14, 2003 2:37 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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nod, colos on the planet can cause you to die. The more on the planet, the more likely you are to die. Not sure on the exact odds, I've survived up to 5-6k


Mon Jul 14, 2003 5:05 pm
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Lieutenant Commander

Joined: Thu Jul 31, 2003 2:00 am
Posts: 837
Location: USA
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I always destroyed planets in a funny way. I just got a ton of Genesis torpedos and created extra planets and let it hit critical mass, usually one of the enemy planets goes critical. If not, it at least creates a NavHaz that will damage their ship when they leave the planet. Let them blow up the extra planets and lose alignment, it still creates a NavHaz and has the same effect.

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Sun Aug 03, 2003 5:43 pm
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1st Sergeant

Joined: Sun Mar 11, 2001 3:00 am
Posts: 44
Location: USA
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I got blown up with full shields when the colo level was in 4k range. I have always wondered if the class of planet affects this; any ideas?


Tue Aug 26, 2003 10:47 pm
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Sergeant Major

Joined: Thu Aug 14, 2003 2:00 am
Posts: 60
Location: USA
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I imagine it's possible for "one" colonist to blow the planet, but what are the odds?...

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Tue Aug 26, 2003 11:34 pm
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Lieutenant J.G.
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Joined: Tue Feb 19, 2002 3:00 am
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It can still happen, I had it happen in a ship with 16k shields and 400k fighters and only 2k colos on the planet. Best thing to do is either jettison them into space or kill them on the planet or transfer them to your own planets.

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It is not our duty to forgive terrorists, that is God's duty. Our duty is to make sure they meet!

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Wed Aug 27, 2003 2:09 pm
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Lieutenant J.G.

Joined: Mon Feb 26, 2001 3:00 am
Posts: 441
Location: In your girlfriend's bed
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Yeah I do this often. I made a jettison script that can drain a few thousand collies in about a minute. Most low level planets you have to blow usually don't have that many collies anyways.


Wed Aug 27, 2003 3:56 pm
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Commander

Joined: Thu Feb 20, 2003 3:00 am
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I don't think the amount of figs and shields on your ship will make a difference in the odds of colos blowing you up.


Wed Aug 27, 2003 4:07 pm
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Sergeant Major

Joined: Thu Aug 14, 2003 2:00 am
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I'm under the impression "nothing" could suvive an atomic detonater, and as few as "1" colonist can detonate it,( after all,..aren't they ALL trained to do this?) Of course, that's just my impression...

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Wed Aug 27, 2003 10:03 pm
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