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 Attack Sequence 
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Joined: Mon Feb 09, 2004 3:00 am
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Location: Kansas
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I am wondering about the attack sequence for players in a sector. I had thought the sequence was Feds, offline players and then online players (no unmanned ships in the sector this time).

I tried to attack a player warping into sector 1 with 5 offline players and zyrain in the sector. I had a macro set to attack the 7th player, but when I fired it, the online player showed up in the 5th position. The version is 3.12 and the player I am attacking is obviously not fedsafe. Any idea(s)as to what the sequence should have been in this instance?

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Sun Oct 31, 2004 12:28 am
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Lieutenant J.G.

Joined: Wed Oct 15, 2003 2:00 am
Posts: 437
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It is based on game order of players stored in the system database.
Feds
Unmanned
Game Order of Players who are in sector.


Sun Oct 31, 2004 4:03 am
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quote:Originally posted by Draconis

It is based on game order of players stored in the system database.
Feds
Unmanned
Game Order of Players who are in sector.


Ok, that makes sense then regarding the attack, or rather lack of it in this case.

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               / Promethius / Enigma / Wolfen /

"A man who has no skills can be taught, a man who has no honor has nothing."


Sun Oct 31, 2004 5:09 am
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Commander

Joined: Thu Feb 20, 2003 3:00 am
Posts: 1529
Location: USA
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The real players are displayed in the same order as that of attacks. So if someone shows up as the 5th trader in a sector, he'll be the 5th trader you attack.


Sun Oct 31, 2004 6:15 pm
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