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| Attack Sequence http://classictw.com/viewtopic.php?f=13&t=10587 |
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| Author: | Promethius [ Sun Oct 31, 2004 12:28 am ] |
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I am wondering about the attack sequence for players in a sector. I had thought the sequence was Feds, offline players and then online players (no unmanned ships in the sector this time). I tried to attack a player warping into sector 1 with 5 offline players and zyrain in the sector. I had a macro set to attack the 7th player, but when I fired it, the online player showed up in the 5th position. The version is 3.12 and the player I am attacking is obviously not fedsafe. Any idea(s)as to what the sequence should have been in this instance? |
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| Author: | Draconis [ Sun Oct 31, 2004 4:03 am ] |
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It is based on game order of players stored in the system database. Feds Unmanned Game Order of Players who are in sector. |
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| Author: | Promethius [ Sun Oct 31, 2004 5:09 am ] |
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quote:Originally posted by Draconis It is based on game order of players stored in the system database. Feds Unmanned Game Order of Players who are in sector. Ok, that makes sense then regarding the attack, or rather lack of it in this case. |
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| Author: | Harley Nuss [ Sun Oct 31, 2004 6:15 pm ] |
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The real players are displayed in the same order as that of attacks. So if someone shows up as the 5th trader in a sector, he'll be the 5th trader you attack. |
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