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| How does this happen? http://classictw.com/viewtopic.php?f=13&t=11453 |
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| Author: | Monster [ Wed Apr 17, 2002 10:54 pm ] |
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Excerpt from my server's log: Gord DESTROYED Shreewirr's Merchant Freighter! Gord's Colonial Transport was destroyed by atomic fusion! How can a Colt be destroyed by atomic fusion? It is not modified and there were no other ships reported destroyed by fusion. Also I've seen entries where: XXX captured YYY's scout marauder The scout marauder has not been equipped with an escape pod. Any ideas? |
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| Author: | lewdpotato [ Wed Apr 17, 2002 11:24 pm ] |
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very simple, from using a planet beamer and blind warping!!! |
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| Author: | Kemper_3 [ Thu Apr 18, 2002 12:44 am ] |
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quote: Excerpt from my server's log: Gord DESTROYED Shreewirr's Merchant Freighter! Gord's Colonial Transport was destroyed by atomic fusion! How can a Colt be destroyed by atomic fusion? It is not modified and there were no other ships reported destroyed by fusion. Also I've seen entries where: XXX captured YYY's scout marauder The scout marauder has not been equipped with an escape pod. Any ideas? scout was unmanned |
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| Author: | Lexington Smith [ Mon Apr 22, 2002 3:10 pm ] |
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on the subject of blind warping... If Im siting in any ship in a certain sector and someone blind warps in, Do I get fused too? On a second note, does blind warping take anything out? Like if there are figs will you fuse some of the figs too? how does this work? Thanks ---==={LEX}===--- |
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| Author: | PAX the TAX man [ Tue Apr 23, 2002 3:11 pm ] |
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As I recall only YOU die, everything else is fine and dandy, I don't think it would make sense for a person to be able to sacrafice a MERF (planet trans) to fuse with a fully loaded ISS/CFS. PAX is Peace |
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