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How to make uncapturable ship ?
http://classictw.com/viewtopic.php?f=13&t=11480
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Author:  Vid Kid [ Tue Oct 02, 2001 7:06 am ]
Post subject: 

Once apon a time in version 25-32
If a ship had no pod it could not be captured.
Now that flag has no effect on an unmanned ship. It can be captured :(

So "How do I make a usable ship un-capturable?"
Do WE have to ask for a new FLAG in Tedit ?
And when will that be ADDed to the MIX ??

May I ask .. Can it be returned to the way a scout was handled ?? Remebering when scouts could not be captured.
Manned or NOT !!

Basic Question .. Do we need another flag ?
or does no pod mean no way to cap ship .. go buy your own !!

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