Team SDT - 1 Blue 2 Red - 3 Ports
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Team SDT - 1 Blue 2 Red - 3 Ports
Using Ram's TeamSDT....
1 Blue - At Dock running Furb Only. 3 Ports - 1 Planet at each port.
The rest i'm not so sure about...
Q1 How many ships do i need? Q2 Where do i put them to start? Q3 If the blue twarps the furb to the sect i'm cashing in wont it fill up with navhaz? Q4 Will the blue auto buy fuel or take from planet?
Pls explain u clever ppl!! Cheers.
NjoY
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Sun Jan 13, 2008 12:16 am |
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Traitor
Lieutenant Commander
Joined: Thu Mar 21, 2002 3:00 am Posts: 890 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
NjoY wrote: Using Ram's TeamSDT....
1 Blue - At Dock running Furb Only. 3 Ports - 1 Planet at each port.
The rest i'm not so sure about...
Q1 How many ships do i need? Q2 Where do i put them to start? Q3 If the blue twarps the furb to the sect i'm cashing in wont it fill up with navhaz? Q4 Will the blue auto buy fuel or take from planet?
Pls explain u clever ppl!! Cheers.
NjoY 1. 1 colt at each port. The reds will need their ships within x-port range of all the colts, and their ships should be some place "secure". 2. I think the reds start in their personal ships with Ram's script. They will xport to the colts once they start cashing. Ram's script wastes a buncha turns when using only 2 reds, but it beats doing it by hand. 3. yes. buy shields. 4. I think that depends on the settings you use on the script. I know it CAN auto buy ore, not sure about getting it from the planet.
_________________ http://tw-cabal.navhaz.com - THE TW info site
Man, I gotta quit showing up here...next thing you know i'll get dragged back in.
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Sun Jan 13, 2008 1:33 am |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Ahh i think i understand it now. I'll try shortly when i get some more turns. Many thanx.
NjoY
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Sun Jan 13, 2008 1:43 am |
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Parrothead
Commander
Joined: Wed May 03, 2006 2:00 am Posts: 1722 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
NjoY wrote: Using Ram's TeamSDT....
1 Blue - At Dock running Furb Only. 3 Ports - 1 Planet at each port.
NOT FURB ONLY,,,that is for hand furbing sst and such. I have never used it.....Blue is the controller. Script will decash for furb money and saftey buys shields etc. 3 ports/ 3 colts / 3 planets......Write down the info then the blue feed it into the script. Fed safe banker at terra is also an option for 2 blues and 2 reds
_________________ Coconut Telegraph (ICQ)#586137616 Team Speak3@ 220.244.125.70:9987 Founding Member -=[Team Kraaken]=- Winner of Gridwars 2010 - Ka Pla
Jesus wounldn't Subspace Crawl
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Sun Jan 13, 2008 10:35 am |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Thanx Parrothead.
I'll have a another go at it tomoz. I'm getting there... lol I tried using the "furb only" option today, was very handy.
Thanx again. NjoY
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Sun Jan 13, 2008 2:45 pm |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Just a quick update.... Team SDT is awesome... i'm impressed. I've also learnt how important MCIC is!! I've never been too concerned about it before.
Who is RammaR?? Sorry for my ignorance, Is he still playing?? His scripts are awesome!! Many thanx whoever you are.
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Tue Jan 15, 2008 1:55 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Ram runs grimytrader.com, and he doesn't play anymore that I know of... he left for WoW I believe. That script was created for corpwars (2 I think, might be 1), it has some notorious bugs and turn inefficiencies, but nobody has bothered to make a replacement that fixes them... so along with his gridder, they're still a strong part of turn-based play these days.
MCIC is insanely important, problem is... with only 1000 turns, how do you find 3 good, reasonably safe ports? It's not easy... =)
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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Tue Jan 15, 2008 4:30 pm |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Singularity wrote: MCIC is insanely important, problem is... with only 1000 turns, how do you find 3 good, reasonably safe ports? It's not easy... =) I nearly asked that earlier.. seriously!! How?!?!? 1000 turns should be illegal... laff [edit] Did anyone get the source for his scripts?? I'd never release them if you shared, but i'd love to have a look. [/Edit]
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Tue Jan 15, 2008 5:22 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
No, Ram has not given out the source for these scripts. The source for his pgrid driver script is available on the forums, but that is the only one that's been released. There are a number of small bugs that have been found, if the sources were ever released... there are a lot of things I'd do w/ it.
As for finding ports w/ low turns, it's all about efficient exploration and trading while running an MCIC tracker. But even then, early on (first day or 2) it's very difficult to find perfect port sets. You're likely to find 1 good one, one mediocre and one lousy port. You could spend 200 turns looking for a better port and end up with nothing, so most of the time in a coordinated corp you just run the ports you can find early, and then during later grid work look for better ports. Usually I'll end up with a few sets of ports, the first set, the good set and a backup set or 2.
You can, of course, just go for the best ports you can find and take the risk, but I don't usually do that. I've seen ppl SDT 2 hops from dock tho and get caught, losing a lot of credits and turns in the process. So it also depends on the competition and the edits. There was an edit I played in a while back where the SDT ships could hold enough cheap corbo to pod a hunter, and most hunters would use the scout (which is podless) to work... which made it worth leaving our reds a bit vulnerable.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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Tue Jan 15, 2008 9:11 pm |
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ElderProphet
Commander
Joined: Tue Oct 07, 2003 2:00 am Posts: 1131 Location: Augusta, GA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
I fire up my haggle routine on day one and use it to for all of my early ship-based cashing, usually using Swath's PPT (with SWATH OFFER CAPTURE turned on of course). This will begin storing accurate MCIC data in the TWX database as sector parameters for future parsing. I've written a number of matrix scripts to locate my 2 or 3 best MCIC ports within export distance, but I've never made them public. I probably should dust them off and post them, or include them with my haggle download on Grimy.
Still, fire up the haggle routine for early blue cashing, and you should have a few decent xxB ports by the time you have a red ready.
+EP+
_________________ Claim to Fame: only guy to ever crack the TW haggle algorithm, and fig/shield/hold price formula, twice.
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Wed Jan 16, 2008 1:13 pm |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
I see what you both mean. From now on i will track MCIC results. I've compiled ck's equipment haggle tracker for mombot use. (if there is a better one out there i havent found it yet)
Only way i could find to find better MCIC ports was to explore manually and stop Zoc's "pairtrade" after a couple of trades. It seems to have worked ok. I couldnt think of anything else heh
Cheers guys!!
NjoY
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Wed Jan 16, 2008 2:57 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1396 Location: Canada
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Anyone know how to contact Ender? I'd be glad to pass along a copy of his Passive Gridder (which tracks MCIC using ck's script), if he doesn't mind.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Wed Jan 16, 2008 3:38 pm |
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Gray Lensman
Ensign
Joined: Sun May 29, 2005 2:00 am Posts: 234 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Ender's Passive Gridder is available at http://www.grimytrader.com as Ender's Pack.
_________________ Today just proved it again, ETERNALLY NOOB <grin> IMNSHO and YMMV as always,
Dan
"The greastest lesson in life is to know that even fools are right sometimes" Winston Churchill "A person who never makes mistakes seldom makes anything else." Christine Friberg "Above all, remember that you are the master architect. If a chart gives you a result that you don't like, throw the book out the window and make your own choices!"World Builders Guidebook, 1996, TSR Inc., Page 3
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Wed Jan 16, 2008 4:49 pm |
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NjoY
Ensign
Joined: Mon Jul 23, 2007 6:20 pm Posts: 288 Location: United Kingdom
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
I've had enders pack for a while now and still not gone through them to see what they are. SST is obvious, the rest i'm not too sure about. I'll get round to it one day.
I take it the _pg is the passive gridder... I'll deffinately give that a try soon.
_________________ Gul D'Tek (The Cardassian Hitman) ICQ - 446445340
I'm a TW and #SD# ing you was my idea!
Very funny, Scotty. Now beam down my clothes.~ J.T.Kirk
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Wed Jan 16, 2008 5:59 pm |
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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Re: Team SDT - 1 Blue 2 Red - 3 Ports
Ender's PG is public, but if you use it in a low turns game... you've already lost. It's good for a really high turns game or if you're working with a large corp w/ disposable turns, but it's not efficient at all. The original ver didn't even holoscan or killfig as it goes, meaning if you start dropping 20 def figs in higher traffic areas near dock... you can get an easy kill.
EP's is probably the best haggle tracker out there since it also carries a nice haggle routine. That's what I use most of the time. The problem with finding ports this early is that often times you do not have a ztm and need to evaluate the value of a sector not just based on distance, but based on it's distance from dock, terra, x-way, distance to enemy figs, distance to high traffic areas, etc. A simple matrix script will not factor those things in, and would be unable to until day 2 when your ZTM is ready.
I'm still waiting for EP to make his haggle an include... that would be very useful. =)
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
*** SG memorial donations via paypal to: dpocky68@booinc.com
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Wed Jan 16, 2008 7:05 pm |
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