Kaus wrote:
I'm in a game where I'm getting frustrated by my lack of ability to defend my grid well enough. Admitedly my reasources are public (Mom, etc) and have been more than ok in the past. Looks to be some sort of 2 ship gridder OR a planet gridder. Eitherway I am unable to defend my grid well enough with the reasources I have.
Any ideas how to overcome a better ping/script? Better yet how to combat a 2 ship gridder/Pgridder?
for 2ship gridding.. make a script to pwarp adj, launch a dtorp right away.. my ping is crap on many servers, as a result I have rewritten a private script that does this, and it does work well.
to overcome bad ping in general you should take into consideration a few things:
+ size of your grid --if grid is small, can work to your benefit with respect to prediction or a few other 'tactics'
+ tracking --a pain, but you can develope script/ability to track figs hits to determine a pettern and work from there
+ limps --something there I can't go into cause I'm not authorized --top secret.. but maybe someone more elite than me can fill you in. heh
+ remove safeties --make a bare bones, super simple foton script that has non of the usual safeties (ie: alien filter, anti spoof, textTrigger, etc)
Probably more but I can't think of any atm. Ideally getting someone to pod twice will put them on the sideline for the rest of the day.. getting a kill would mean open season on their grid. guess what I'm saying is it's sometimes better to frustrate a gridder than to stop them outright.