Author |
Message |
deer_buster
Sergeant Major
Joined: Thu Aug 09, 2012 12:39 am Posts: 54
|
Dead End Sector in MSL?
How is it that a dead end sector can reside in a MSL? I don't get it...dead ends are not shipping lanes....
_________________ Happiness is a mature buck lined up in the crosshairs!
|
Sun Aug 12, 2012 10:31 pm |
|
|
Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
|
Re: Dead End Sector in MSL?
It would probably have a backdoor. Void out the adjacent sector and see if you can plot a course.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
|
Sun Aug 12, 2012 10:55 pm |
|
|
deer_buster
Sergeant Major
Joined: Thu Aug 09, 2012 12:39 am Posts: 54
|
Re: Dead End Sector in MSL?
yeah, it does...but what constitutes a MSL? Is there any way to tell by looking at anything that a sector is in a MSL?
_________________ Happiness is a mature buck lined up in the crosshairs!
|
Sun Aug 12, 2012 11:11 pm |
|
|
Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
|
Re: Dead End Sector in MSL?
deer_buster wrote: yeah, it does...but what constitutes a MSL? Is there any way to tell by looking at anything that a sector is in a MSL? There is all sorts of helpful information at this web site: http://tw-cabal.navhaz.com/glossary.html"Major Space Lanes, MSL’s: The MSL’s are all of the sectors that are directly between Sector 1, and the Stardock, and the triangle between Stardock, Alpha Centauri, and Rylos. They get cleared every extern. Don’t leave anything in them that you don’t mind losing at extern. Planets parked in MSL’s will be dropped to lv 2 cits if they have lv 3 or higher."
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
|
Sun Aug 12, 2012 11:34 pm |
|
|
Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
|
Re: Dead End Sector in MSL?
Remember you have to plot SD-Rylos, Rylos-SD, SD-Alpha Centauri, Alpha Centauri-SD, Rylos - Alpha Centauri, and finally Alpha Centauri to Rylos. At least that is the way I remember it.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
|
Sun Aug 12, 2012 11:52 pm |
|
|
deer_buster
Sergeant Major
Joined: Thu Aug 09, 2012 12:39 am Posts: 54
|
Re: Dead End Sector in MSL?
I don't recall seeing either of the other Port 0s listed...how do you find them?
_________________ Happiness is a mature buck lined up in the crosshairs!
|
Mon Aug 13, 2012 12:15 am |
|
|
Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
|
Re: Dead End Sector in MSL?
If you have a ZTM of the universe, you can search the TWX database for sectors with 7 warps-in and 6 warps-out to narrow down the possibilities. You can then eprobe those locations or explore.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
|
Mon Aug 13, 2012 12:30 am |
|
|
Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
|
Re: Dead End Sector in MSL?
Lol, it has been too long since I played - You also have to plot 1-SD and SD-1.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
|
Mon Aug 13, 2012 12:33 am |
|
|
Mongoose
Commander
Joined: Mon Oct 29, 2001 3:00 am Posts: 1096 Location: Tucson, AZ
|
Re: Dead End Sector in MSL?
Promethius wrote: If you have a ZTM of the universe, you can search the TWX database for sectors with 7 warps-in and 6 warps-out to narrow down the possibilities. You can then eprobe those locations or explore. Yeah. In fact, you don't even need a very accurate ZTM. I've usually found it sufficient to do a single pass with a tour algorithm (1->2, 2->3, etc.) to find the zeros.
_________________ Suddenly you're Busted!
|
Mon Aug 13, 2012 1:00 am |
|
|
Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
|
Re: Dead End Sector in MSL?
deer_buster wrote: I don't recall seeing either of the other Port 0s listed...how do you find them? Are you using Swath? Tools > Sector Finder Warps >=6, no port type, with a backdoor That will give you a shorter list to look through. Standard Universes almost always have Zero ports with 6 warps to and from and one backdoor in.
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
|
Mon Aug 13, 2012 10:41 pm |
|
|
deer_buster
Sergeant Major
Joined: Thu Aug 09, 2012 12:39 am Posts: 54
|
Re: Dead End Sector in MSL?
Yes, I will look into that. Thanks.
_________________ Happiness is a mature buck lined up in the crosshairs!
|
Tue Aug 14, 2012 3:31 pm |
|
|
|