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Moo² 20,000 Sectors, 3k Turns 1D Bank, 4Man Corp
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1396 Location: Canada
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Moo² 20,000 Sectors, 3k Turns 1D Bank, 4Man Corp
Moo² 30,000 Sectors, 3k Turns 1D Bank, 4Man Corp, 2 Planets/Sector
Friday August 1st, 2014 - 9PM Eastern. TELNET microblaster.net 2002
I'd like to coordinate a game where people can get together and duke it out like Trade Warriors. Micro has graciously agreed to host this game on his V2 server. This is not a 'Tournament', so there will be unlimited deaths, and unlimited time online. Winner is last Corp standing.
The only change to the Moo² edit that I have in mind is the removal of 'free' product.
There's no sign-up, but it would be great if people indicated interest. Corp size can be increased if necessary; but I think Corp-size and Planet/Sector should be balanced considering the Moo² hold 10mil Ore.
LoneSt*r
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Thu Jul 24, 2014 7:49 am |
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zipp
Ensign
Joined: Wed Aug 13, 2008 10:56 pm Posts: 267
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Re: Moo² 20,000 Sectors, 3k Turns 1D Bank, 4Man Corp
LoneStar wrote: Moo² 30,000 Sectors, 3k Turns 1D Bank, 4Man Corp, 2 Planets/Sector
Friday August 1st, 2014 - 9PM Eastern. TELNET microblaster.net 2002
I'd like to coordinate a game where people can get together and duke it out like Trade Warriors. Micro has graciously agreed to host this game on his V2 server. This is not a 'Tournament', so there will be unlimited deaths, and unlimited time online. Winner is last Corp standing.
The only change to the Moo² edit that I have in mind is the removal of 'free' product.
There's no sign-up, but it would be great if people indicated interest. Corp size can be increased if necessary; but I think Corp-size and Planet/Sector should be balanced considering the Moo² hold 10mil Ore.
LoneSt*r Yes, Lone we're thinking about joining in this game, there would be at least 4-5 of us. The products on the planet are part of the game though, If you remove it, it won't be a Moo2 game.
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Thu Jul 24, 2014 7:06 pm |
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LoneStar
Commander
Joined: Fri Jun 09, 2006 2:00 am Posts: 1396 Location: Canada
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Re: Moo² 20,000 Sectors, 3k Turns 1D Bank, 4Man Corp
zipp wrote: Yes, Lone we're thinking about joining in this game, there would be at least 4-5 of us. The products on the planet are part of the game though, If you remove it, it won't be a Moo2 game. Hate to admit it, but I think you're probably right. I figured I might meet some resistance with that idea.
_________________ ---------------------------- -= QUANTUM Computing 101: 15 = 3 x 5 ... 48% of the time. -= There are 10 types of people in the world: Those that understand Binary and those who do not -= If Oil is made from Dinosaurs, and Plastic is made from Oil... are plastic Dinosaurs made from real Dinosaurs? -= I like to keep my friends and my enemies rich, and wait to see which is which - Tony Stark (R.I.P.)
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Thu Jul 24, 2014 8:03 pm |
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