Author |
Message |
Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1837 Location: Guam USA
|
HyperSpace forum is DEAD
http://hyperspace.forums1.netseems to have 2 users and one is the admin. Looks like everyone was purged from the database. I recall an email yesterday saying I got purged due to inactivities. Another one bites the dust. At least this forum has enough activity on it it may stay alive for a long time yet. Vid
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
|
Sun Aug 30, 2015 3:18 am |
|
|
Runaway Proton
Gameop
Joined: Thu Aug 24, 2006 2:00 am Posts: 1737 Location: USA
|
Re: HyperSpace forum is DEAD
Got that same message,.. that's why I'm here seeing what's going on lol. And apparantly nothing,.. just like always.
_________________ American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them. http://www.runawayproton.com <-- Expired telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired http://www.twsubspace.com <-- Expired Teamspeak 3 50.23.212.53:4196 <-- Expired Just a has been now.
|
Sun Aug 30, 2015 3:35 pm |
|
|
Archy
Immortal Op
Joined: Fri Jun 25, 2010 6:33 am Posts: 257 Location: Sydney Australia
|
Re: HyperSpace forum is DEAD
same here...
_________________ Teamspeak3: 60.242.57.40:9987 Z-Bot does my dirty work!
|
Sun Aug 30, 2015 5:23 pm |
|
|
Cruncher
Ambassador
Joined: Fri Feb 23, 2001 3:00 am Posts: 4016 Location: USA
|
Re: HyperSpace forum is DEAD
Yeap, Big D's last post was that he was shutting it down.
I got two e-mails, first was my account was deleted, "You can contact the administrator to know why it has been deleted."
And then a couple days later the forum was closed, my account is inactive but being saved in their database. The forum is closed, but apparently not deleted?
_________________
BOTE 1998 Champs: Team Fament HHT 2015 Champs: Cloud09 Big Game 2016 Champs: Draft team HHT 2018 Champs: Rock Stars Big Game 2019 Champs: Draft Team
Classic Style Games Here: telnet://crunchers-twgs.com:2002 Web page from 1990's: https://web.archive.org/web/20170103155645/http://tradewars.fament.com/Cruncher/tradewar.htm Blog with current server info: http://cruncherstw.blogspot.com Discord: https://discord.gg/4dja5Z8 E-mail: Cruncherstw@gmail.com FaceBook: http://www.facebook.com/CrunchersTW
|
Sun Aug 30, 2015 9:42 pm |
|
|
Timberwolf
Lieutenant J.G.
Joined: Mon Feb 26, 2001 3:00 am Posts: 440 Location: In your girlfriend's bed
|
Re: HyperSpace forum is DEAD
Just got the same message. Glad it wasn't just me.
|
Wed Sep 02, 2015 9:57 am |
|
|
Star Killer
Commander
Joined: Wed May 01, 2013 11:28 pm Posts: 1319 Location: Rural Indiana
|
Re: HyperSpace forum is DEAD
Yeah Its Time.
There are many people who didn't like and would never accept V2. Most of them are good people but others just caused a lot of animosity. JP Took the game the direction that he wanted to take it. Its time for the people who can't accept that to move on. Alot already have and thats sad we lost some good players.
Its time to move forward with V2 and leave all the negativity behind.
sk
_________________ Star Killer USA(RETIRED) Loyalty Above All Else Except Honor Playing with integrity is more important than winning HHT 2015 Champs: Cloud09 2015 Lottery Tournament Winning Team Member 2016 Big Game Draft Tournament Winning Team Member HHT 2016 Champs: Cloud09 HHT 2021 Champs(Just For Showing Up) HHT 2022 Champs(For 90mins of Play) Star Killer's Ice9 TWGS Viper's Pit V1 TWGS Website: http://sk-twgs.com Email: starkillerstwgs@yahoo.com Discord: Star Killer#0358 Ice 9 V2 TWGS: SK-TWGS.COM PORT 2002 Viper's Pit V1 TWGS: V1.SK-TWGS.COM PORT 2002 Now The Fastest TWGS in the West https://www.facebook.com/StarKillersTradeWars/ To help offset the server(s) hosting bill donate via PayPal to: starkillerstwgs@yahoo.com
|
Thu Sep 03, 2015 11:33 am |
|
|
mob
Boo! inc.
Joined: Sat Oct 09, 2004 2:00 am Posts: 865 Location: USA
|
Re: HyperSpace forum is DEAD
Well said sir! Star Killer wrote: Yeah Its Time.
There are many people who didn't like and would never accept V2. Most of them are good people but others just caused a lot of animosity. JP Took the game the direction that he wanted to take it. Its time for the people who can't accept that to move on. Alot already have and thats sad we lost some good players.
Its time to move forward with V2 and leave all the negativity behind.
sk
_________________ “The object of war is not to die for your corp but to make the other bastard die for his.”
Boo! inc.
|
Sun Sep 06, 2015 2:50 pm |
|
|
Kaus
Gameop
Joined: Tue Nov 19, 2002 3:00 am Posts: 1050 Location: USA
|
Re: HyperSpace forum is DEAD
Star Killer wrote: Yeah Its Time.
Its time to move forward with V2 and leave all the negativity behind.
sk If only.... Wish we could get a stable version of 2.0 without the current bugs, regardless of if people agree on the changes I think we can all agree that the current revision is far from finished.
_________________ Dark Dominion TWGS Telnet://twgs.darkworlds.org:23 ICQ#31380757, -=English 101 pwns me=- "This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."
|
Sun Sep 06, 2015 2:53 pm |
|
|
Star Killer
Commander
Joined: Wed May 01, 2013 11:28 pm Posts: 1319 Location: Rural Indiana
|
Re: HyperSpace forum is DEAD
Kaus wrote: Star Killer wrote: Yeah Its Time.
Its time to move forward with V2 and leave all the negativity behind.
sk If only.... Wish we could get a stable version of 2.0 without the current bugs, regardless of if people agree on the changes I think we can all agree that the current revision is far from finished. Well thats my point moving forward...I think one of the reasons other then having to earn a living JP went MIA was all this animosity.. Yes V2 needs work. but its never going to be taken care of with this v1 vs v2 hostility. Ive seen some very harsh words said. i did 3 tours in Iraq and didn't see as much hostility as i do on this forum sometimes. sk
_________________ Star Killer USA(RETIRED) Loyalty Above All Else Except Honor Playing with integrity is more important than winning HHT 2015 Champs: Cloud09 2015 Lottery Tournament Winning Team Member 2016 Big Game Draft Tournament Winning Team Member HHT 2016 Champs: Cloud09 HHT 2021 Champs(Just For Showing Up) HHT 2022 Champs(For 90mins of Play) Star Killer's Ice9 TWGS Viper's Pit V1 TWGS Website: http://sk-twgs.com Email: starkillerstwgs@yahoo.com Discord: Star Killer#0358 Ice 9 V2 TWGS: SK-TWGS.COM PORT 2002 Viper's Pit V1 TWGS: V1.SK-TWGS.COM PORT 2002 Now The Fastest TWGS in the West https://www.facebook.com/StarKillersTradeWars/ To help offset the server(s) hosting bill donate via PayPal to: starkillerstwgs@yahoo.com
|
Sun Sep 06, 2015 3:56 pm |
|
|
Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
|
Re: HyperSpace forum is DEAD
Kaus wrote: If only....
Wish we could get a stable version of 2.0 without the current bugs, regardless of if people agree on the changes I think we can all agree that the current revision is far from finished.
Specifically, what bugs are you referring to?
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
|
Tue Sep 08, 2015 2:36 pm |
|
|
Kaus
Gameop
Joined: Tue Nov 19, 2002 3:00 am Posts: 1050 Location: USA
|
Re: HyperSpace forum is DEAD
Micro wrote: Kaus wrote: If only....
Wish we could get a stable version of 2.0 without the current bugs, regardless of if people agree on the changes I think we can all agree that the current revision is far from finished.
Specifically, what bugs are you referring to? The ones JP and I have discussed and the ones freely available to find with the search button. Nothing personal I'm just tired of the cicular arguement that surrounds the stability and efficacy of v2. @Star - Thanks for your service, I tend to agree that there is a certain level of thick skin required to survive the Trolls that visit this forum. I'm not sure I'm in agreement as to why JP hasn't come back or continued work on v2 but either-way it doesn't help to foster a healthy community to have constant and pointless bickering.
_________________ Dark Dominion TWGS Telnet://twgs.darkworlds.org:23 ICQ#31380757, -=English 101 pwns me=- "This one claims to have been playing since 1993 and didn't know upgrading a port would raise his alignment."
|
Wed Sep 09, 2015 6:50 am |
|
|
Adept
Chief Warrant Officer
Joined: Sat Feb 27, 2016 1:01 am Posts: 193 Location: Molon Labe
|
Re: HyperSpace forum is DEAD
So, what is so wrong with V2 exactly? Is it namely the imposed delays? Because, I was playing around with the TWGS settings and if you set them to the minimum, it no longer seems to really affect scripting in the game.
One, thing I think that really needs to be changed, be it any version, is the alignment formula concerning killing off sector fighters of a same aligned player, it is too easy to flip a blue into a red that way (as the dynamics of the game have since changed with script gridding), while also stranding them if they are in a Fed only ship; though the formula for attacking manned/unmanned vessels should probably remain the same. Either that or change the rule about Fed only ships, such as you can remain in them if you get flipped red, but once you xport out, you cannot get back in until commissioned again.
_________________ “The object of life is not to be on the side of the majority, but to escape finding one’s self in the ranks of the insane.” — Marcus Aurelius
TWX Proxy Reference Online
|
Fri Mar 04, 2016 7:09 am |
|
|
Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
|
Re: HyperSpace forum is DEAD
In addition to the delays, which can be turn off. Other new features were added, and not fully tested. There are new bugs, and no one really knows what they are exactly.
I agree with the alignment. I believe it was much harder to flip on the HVS MBBS version.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
|
Fri Mar 04, 2016 9:23 am |
|
|
Star Killer
Commander
Joined: Wed May 01, 2013 11:28 pm Posts: 1319 Location: Rural Indiana
|
Re: HyperSpace forum is DEAD
Micro wrote: In addition to the delays, which can be turn off. Other new features were added, and not fully tested. There are new bugs, and no one really knows what they are exactly.
I agree with the alignment. I believe it was much harder to flip on the HVS MBBS version. yeah i think one of those bugs cropped up here in the ice tourney since im pretty sure this game is the hardest pounding v2 has gotten in a singe game. A Locked file issue came up and kicked 4 players from on corp out of a game. all in the same sector. after talking with a few sysops i think the issue has something to do with game lag. a lot of players on(27 in this case) caused an abnormal bit of lag which caused the problem. rebooting the server did fix the problem. weather it will happen again? who knows. but I also think having bettter internet will fix the problem which I will have for next years game. sk
_________________ Star Killer USA(RETIRED) Loyalty Above All Else Except Honor Playing with integrity is more important than winning HHT 2015 Champs: Cloud09 2015 Lottery Tournament Winning Team Member 2016 Big Game Draft Tournament Winning Team Member HHT 2016 Champs: Cloud09 HHT 2021 Champs(Just For Showing Up) HHT 2022 Champs(For 90mins of Play) Star Killer's Ice9 TWGS Viper's Pit V1 TWGS Website: http://sk-twgs.com Email: starkillerstwgs@yahoo.com Discord: Star Killer#0358 Ice 9 V2 TWGS: SK-TWGS.COM PORT 2002 Viper's Pit V1 TWGS: V1.SK-TWGS.COM PORT 2002 Now The Fastest TWGS in the West https://www.facebook.com/StarKillersTradeWars/ To help offset the server(s) hosting bill donate via PayPal to: starkillerstwgs@yahoo.com
|
Fri Mar 04, 2016 9:53 am |
|
|
Frenzy
Staff Sergeant
Joined: Wed Jan 27, 2016 6:02 pm Posts: 12 Location: California, USA
|
Re: HyperSpace forum is DEAD
Star Killer wrote: Micro wrote: In addition to the delays, which can be turn off. Other new features were added, and not fully tested. There are new bugs, and no one really knows what they are exactly.
I agree with the alignment. I believe it was much harder to flip on the HVS MBBS version. yeah i think one of those bugs cropped up here in the ice tourney since im pretty sure this game is the hardest pounding v2 has gotten in a singe game. A Locked file issue came up and kicked 4 players from on corp out of a game. all in the same sector. after talking with a few sysops i think the issue has something to do with game lag. a lot of players on(27 in this case) caused an abnormal bit of lag which caused the problem. rebooting the server did fix the problem. weather it will happen again? who knows. but I also think having bettter internet will fix the problem which I will have for next years game. sk I'm guessing that it is a much older bug and would require a transaction database design to fix it. Probably not related to lag either. Just caused by an excessive number of players being in the same sector at the same time, all trying to access the same database files at the same time.
|
Fri Mar 04, 2016 10:00 am |
|
|
|