lmstr wrote:
So I got Traitor's to work, but I gotta try to figure out a bug. It currently doesn't get the planet number right meaning I gotta negotiate by hand. I looked at the code and can't tell why it doesn't work.
I am not sure if that is the script I am thinking of but one of the Team SDT scripts could only have one planet in the sector and no planet scanner on the ships. That might be the problem you're seeing.