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| Zed-Pack update including Z-Bot 1.27 Released http://classictw.com/viewtopic.php?f=15&t=31833 |
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| Author: | Archy [ Sat Jul 09, 2011 4:13 pm ] |
| Post subject: | Zed-Pack update including Z-Bot 1.27 Released |
Contents:
* Z-Backdoor - Backdoor finder (does a mini ztm to find backdoors for Stardock, Terra, Rylos, Alpha and more) * Z-Bot - Player Frontend and Bot. (over 70 Internal commands, add more via the Z-Options file) * Z-Call - Call Saveme (used with Z-Rescue) * Z-Coloniser - Red/Blue Coloniser (Botable for blues) * Z-Decash - Collect credits from corpies as they cash (no stopping necessary) * Z-Fetch - Jumps to Stardock and buys consumables according to a shopping list (botable) * Z-Figmon - Fighter grid monitor (among other things) * Z-ListGridder - Mows to each sector in a list and figs it (optionally mines and limps as well) * Z-Login - Completely automated login script. * Z-OnTime - For logging into a game when you are away from keys (needs Z-Login) * Z-OreUp - Buys down fuel for a planet from the port in sector (fast) * Z-Pdriver - Automates many tasks with a planet. Operates from a list of sectors. (good for bubbles) * Z-Rescue - Saveme Script. (Used with Z-Call, and Z-Bot) * Z-SafetyNet - Xports you into a safe ship when an enemy attacks or comes into sector while cashing. * Z-SectorLister - Creates lists of sectors based on a variety of optional criteria. (Sorts for fuel efficiency) * Z-SPTool - Sector Parameter Management Tool. * Z-TransCash - Automates the transfer of cash to/from other players via the galactic bank. * Z-Unload - Unloads all scripts (system scripts included) except those in the ignore list. (put it on a hot key) * Z-Scout - Simple scout runs around the universe dropping a fig in each sector. * ClearTWX - A batch file for clearing the game files in the TWX Root after a game has finished. Z-Bot Features ---------
* Extensible. All Internal commands can be replaced with external commands using the Z-Options.cfg file. * Extra bot commands can be added using the Z-Options.cfg file. * Full Featured Charger, Mower and Twarper (with attack, capture, surround, and port). Move around the universe fast and easy. * User definable Menu System available with a double tap of the comma key (for standalone scripts). * Defineable hotkeys. All internal key assignments can be customised. * Auto Sub-Space changer changes channels every hour.. and stays in sync with your corpies. * Bot commands can be sent via Subspace or Personal Message (internal commands will respond in kind). * Built in Pdrop, Citkill, Citevac, planet invasion routines and much more. * Designed to work with existing Zed Scripts such as Z-FigMon and Z-Login. * Sector Avoids management built in. * Central Menu for changing options available using the TAB key. * Attack and Capture macros can be edited in the Z-Options.cfg file. * Self Destruct prevention built in. * SafetyNet built in. * Creeper Mode. * Sentry Mode * Log file maintained for each game. 1.27 Changes ----
* ADDED the LIMPET ALARM. * Fixed Shutdown trigger to work with new "Server will shut down" notice. * ADDED the SENDMAP and GETMAP bot commands to facilitate sending warpspecs over SS. * Fixed Creeper Mode display sometimes corrupted by prompts displaying too quickly. * ADDED the ALIENS bot command to send a list of known alien sectors over subspace. * Fixed new AVOIDS screen not displaying botted avoids. * ADDED categorised command lists combining internal and external commands. Available categories are COMBAT, CASH, RESOURCE, DATA, GRID, UTILITY. The Modes are used for external commands. * ADDED Installation notes for Z-Bot and Z-Login to the Zed-Pack. * Fixed a problem with the screen not displaying correctly in Putty Telnet (after a clearscreen). * Cosmetic fixes to the Options menu and the Hotkeys screen. The Zed-Pack is available for download FREE at http://tradewarsportal.com |
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| Author: | Archy [ Sat Jul 09, 2011 11:37 pm ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Except for a few ppl around me, I dont seem to get much feedback on this project. I have found some pretty big bugs (now fixed) that nobody has mentioned to me.. So i am wondering if anybody from the wider community is actually using the Z-bot in particular.. and any suggestions you might have for improving it... |
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| Author: | John Pritchett [ Sun Jul 10, 2011 12:09 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Do you track downloads at least? That might give you some indication of use. |
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| Author: | Archy [ Sun Jul 10, 2011 1:11 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
The forum software tracks redirects... but the numbers are small.. and they include downloads of the updates.. Im curious because in my opinion (biased of course) its as good as the others, yet it seems its not really getting looked at.. which is a shame because the few that i know do use it have never looked back.. |
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| Author: | T0yman [ Sun Jul 10, 2011 8:23 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
MoM has been around a lot longer and people use what they are comfortable with. If I come in here and ask a question about MoM I can have an answer pretty quick, support is much wider if someone runs into a problem. Plus I don't want to create a login to download another bot that odds are will never get used. Plus: I have tried a few other bots and just never liked the interface (ST-Bot and K-Bot and a couple others) so I sick with what I know and will use. EDIT: That's been corrected good, the last time I checked I had to log in. My apologies Archy. |
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| Author: | Helix [ Sun Jul 10, 2011 10:03 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
It didn't require a login to download the file. (Thanks Arch) Testing it now. The setup is much harder than mom. Plus the disconnecting while answering the set up questions reset the config menu. (Suggestion, read the name, the password and the game letter from twx) Also trying to set my ship name to . (period) would reset the ship name to 0 (zero) 1. Need a red bust for exp command. (had to load mom for this) More to come... H |
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| Author: | Singularity [ Sun Jul 10, 2011 11:18 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Haven't used it, but does Z-bot support mombot modules? Really that's where bots have to be these days. We've reached a point where all bots have to support a similar module structure so that a script can easily go from one bot to the next. |
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| Author: | John Pritchett [ Sun Jul 10, 2011 12:46 pm ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Given what Singularity said, I think the key area for improvement is on ease of use. The tool that seems most comfortable to new users and can help them get over the considerable hump to make use of these powerful tools will be the one that rises to the top, I think, over the long term. The tools are all powerful, no doubt. The biggest issue is accessibility. The ideal situation would be where any potential player could grab one of these tools and begin to use it in-game, and not feel so daunted by it that they give up. Of course, the ultimate solution to that issue would be to support such scripts directly in-game. But tool developers can go a long way toward making a reality the universal adoption of a common set of scripts, so that every player is on a level playing field, and then they can decide on a game-by-game basis what scripts to use and what scripts are off-limits. |
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| Author: | Archy [ Sun Jul 10, 2011 1:49 pm ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Helix wrote: It didn't require a login to download the file. (Thanks Arch) Testing it now. The setup is much harder than mom. Plus the disconnecting while answering the set up questions reset the config menu. (Suggestion, read the name, the password and the game letter from twx) Also trying to set my ship name to . (period) would reset the ship name to 0 (zero) 1. Need a red bust for exp command. (had to load mom for this) More to come... H The info filled in there is about ship name and planet name.. corp name etc... not player name and password.. which are gleaned from the twx database as necessary. The info supplied here is used to answer the questions for future logins.. This information can be edited in the z-globals.cfg file in the twx root at any time... There is an example of this file in its entirety in the installation notes.txt file in the zedpack.zip The bustup command takes care of busting up red.. use it from the stardock prompt and pass it the target experience level. eg: >bustup 8000 You can use >help list to get a list of all internal commands. Ill take a look at the ship name and the dot problem.. Some Mom bot commands are working, others have been edited to work and included in the pack.. yet others replaced by my own scripts. Im sure there are more to be worked on so no its not mombot compatible.. I have been dealing with that as the need arises.. I will look for ways of simplifying the install.. i'm sure i can come up with something. In the meantime the installation notes are included to soften the blow.. thanks for the response |
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| Author: | Helix [ Sun Jul 10, 2011 4:40 pm ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
bustup wasnt listed in any of the available menus, also I couldnt get zwsst to run. |
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| Author: | Archy [ Mon Jul 11, 2011 1:14 am ] |
| Post subject: | Re: Zed-Pack update including Z-Bot 1.27 Released |
Helix wrote: bustup wasnt listed in any of the available menus, also I couldnt get zwsst to run. Bustup is on the >help list screen and on the >help cash screen. I will need more info for wsst as it is working fine here and with my corpies.. Make sure you are using the login script as it may be setting up certain info for wsst.. not sure atm... have to look at the code.. |
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