Descriptions for Xide's Pack 1 and Pack 2 scripts
from the
TWXProxy SitePack 1 Scripts:
1_Port.ts - A basic port pair trading script with haggling. To use without haggling, simply set the markup/markdown percentage to 0%. This script will automatically trade the most profitable products between the two ports.
1_PortFast.ts - A VERY simple port pair trading script. Does not haggle and does not always trade the most profitable product. This script would only be useful if you had to trade up alot of cash in a hurry (i.e. race for SD at start of game with cash onhand).
1_Scout.ts - A simple navigation script which navigates the game with the use of a density scanner. Useful for scouting in high turn/time games.
1_Trade.ts - A modified version of 1_Scout.twx which docks at ports while it goes. You could argue this is a basic version of a world trade script. Does not haggle products and frequently docks at ports where there is no profit for it. Designed for unlimited turn games.
1_SSM.ts - A basic Sell-Steal-Move script. Does not haggle and makes first steal from the sector the player is in.
1_SST.ts - A basic Sell-Steal-Transport script. Again, does not haggle and steals first from the OPPOSITE sector.
1_TCol.ts - Basic trans-colonisation script. This script takes fuel from a planet or port within the same sector as the planet your colonising, then twarps to sector 1 and back dropping off colonists. Fast and effective. Does not use planetary transporter (yet).
1_ECol.ts - Basic express-colonisation script. An unsafe way of colonising, just express warps between the two sectors dropping off colonists. Could be good for unlimited turn games while no one else is online. Will get interrupted if anything blocks the express warp. Runs VERY fast.
1_Move.ts - A move product script. Works over multiple hops. Nice and fast and safe if not obstructed.
1_MoveCol.ts - A move colonist script. Works over multiple hops. Nice and fast and safe if not obstructed.
1_MoveFig.ts - A move figs script. Works over multiple hops. Nice and fast and safe if not obstructed.
1_Login.ts - A TWGS login script. Requires you set several program variables before you run it.
1_ZTM.ts - A slow but near 100% accurate ZTM script.
1_ZTMFast.ts - A faster and more configurable multi-pass ZTM script.
1_KeepAlive.ts - A basic idle script which sends a "#" every 60 seconds. Used to keep your connection alive.
Pack 2 Scripts:
2_SDT.ts SDT Performs the popular Steal-Dump-Transport red cashing method between two ships.
2_SDF.ts SDF Performs the difficult and time consuming Steal-Dump-Flee red cashing method between two sectors.
2_SST.ts SST Performs the popular Sell-Steal-Transport red cashing method between two ships.
2_SSF.ts SSF Performs the uncommon Sell-Steal-Flee routine used for red cashing between two sectors.
2_Col.ts Colonisation Colonises a planet in a large variety of ways.
2_Find.ts Find Navigates the game in search of a particular sector.
2_Query.ts Query Performs an advanced and configurable query on the TWX Proxy Database.
2_Ping.ts Ping 'Pings' fellow players when performing the SSF/SDF red cashing routines.
2_WorldSSM World SSM Seeks out and automatically SSMs ports at high speed in unlimited turn games.
2_WorldTrade.ts World Trade Seeks out and trades down port pairs automatically.
2_Build Build Completely automates all base building (trading, planet busting, colonising, upgrades, base location searching).
2_BuyDown Port Buy Down Buys products down from a port.
2_Evil.ts Evil Performs SDT, SST or RTR between a near limitless number of ships.
2_Gather.ts Gather Seeks out and gathers a one type of product onto a planet.
2_MassColonise Mass Colonise Colonises every planet in a sector.
2_MassUpgrade Mass Upgrade Upgrades the citadel of every planet in a sector.
2_Probe Probe Sends ether-probes out from the stardock.
2_Sentinel.ts Sentinel Monitors the CLV, CIM and user online list, reporting or logging all changes.