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| Twarp colo's and fuel ore. http://classictw.com/viewtopic.php?f=15&t=34018 |
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| Author: | Shadow8 [ Sun Jun 02, 2013 4:37 pm ] |
| Post subject: | Twarp colo's and fuel ore. |
I'm having a little trouble and I'm hoping I can get advice on what planet colo' script to use. Some of the settings config for twarp colo's to planet from sector 1 are tricky. What is the right script to use and config settings? Thank you in advance!! `Shadow!! |
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| Author: | T0yman [ Sun Jun 02, 2013 5:40 pm ] |
| Post subject: | Re: Twarp colo's and fuel ore. |
Shadow8 wrote: I'm having a little trouble and I'm hoping I can get advice on what planet colo' script to use. Some of the settings config for twarp colo's to planet from sector 1 are tricky. What is the right script to use and config settings? Thank you in advance!! `Shadow!! If it is a new game and I have not ran a ZTM, then first thing is check the distance from home to 1 and 1 to home so a script can calculate ore correctly. Then I usually use the one built into mombot (idiot proof but limited options) or Prom's (lots of options). It's usually preferred to run a ZTM it helps with a lot of scripts. Attachment: |
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| Author: | Wildstar [ Mon Jun 03, 2013 11:05 am ] |
| Post subject: | Re: Twarp colo's and fuel ore. |
Mine is out there somewhere and it had too many stupid options lol. Like jump sectors and that crap. Even refueling points |
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| Author: | Kavanagh [ Mon Jun 03, 2013 2:44 pm ] |
| Post subject: | Re: Twarp colo's and fuel ore. |
I hardcode utility scripts and edit them to suit. Way faster than all that GUI crap that takes account of everything that the Universe might have to offer. |
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