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| Finding the enemy http://classictw.com/viewtopic.php?f=15&t=34795 |
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| Author: | Black Knight [ Tue Mar 08, 2016 1:18 am ] |
| Post subject: | Finding the enemy |
I'm not very good at finding other peoples bases. My last couple of games, I've been trying to get better at this. My current "best" method is to use ls_Grid_Maker_v104 to generate a file of deadends. Then I feed that file as an input to 2_Probe. That gives me a nice "unreachable" output file. But then I'm not sure what to do with that file besides manually visit each unreachable deadend. Is there a T-warp then mow type script that can be fed a list of target sectors? Or am I just going about this the wrong way? Any insights would be appreciated. |
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| Author: | Adept [ Tue Mar 08, 2016 3:06 am ] |
| Post subject: | Re: Finding the enemy |
I am not certain about the format of the data in the file, though what about a scouting script? |
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