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 2_WorldTrade 
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Joined: Wed Apr 20, 2011 1:19 pm
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Location: Oklahoma City, OK 73170 US
Unread post 2_WorldTrade
"Next" has reported and error in 2_WorldTrade:

"... is not a number" in line 47

Line 47 reads:

"saveVar $WorldTradeSaved"

saveVar can not throw the above error, so I am a bit confused.
He says that he never got this error before he tried my new version (2.06.01a).

Has anyone else had any problems with 2_WorldTrade?

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Micro

Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
TeamSpeak3: ts.microblaster.net:9987

Do not try and bend the spoon. That’s impossible.
Instead… only try to realize there is no spoon.


Sat Aug 25, 2018 6:10 pm
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Joined: Wed Apr 20, 2011 1:19 pm
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Unread post Re: 2_WorldTrade
<22:20:53> "next" pokes you: World trade works if I uncheck haggle

This is caused when you have two hagglers running at the same time.

Most likely you have the "Light Bulb" turned on is swath. This will cause a myriad of problems in Mombot and any script that trades or negotiates (planet trading).

This will also happen if you have EP Haggle loaded and enabled.

_________________
Regards,
Micro

Website: http://www.microblaster.net
TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
TeamSpeak3: ts.microblaster.net:9987

Do not try and bend the spoon. That’s impossible.
Instead… only try to realize there is no spoon.


Wed Aug 29, 2018 3:44 am
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Joined: Thu Oct 17, 2002 2:00 am
Posts: 1075
Unread post Re: 2_WorldTrade
Micro wrote:
<22:20:53> "next" pokes you: World trade works if I uncheck haggle

This is caused when you have two hagglers running at the same time.

Most likely you have the "Light Bulb" turned on is swath. This will cause a myriad of problems in Mombot and any script that trades or negotiates (planet trading).

This will also happen if you have EP Haggle loaded and enabled.


Didn't even think of that. Thanks for letting us know.


Wed Aug 29, 2018 11:54 pm
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