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| 2_WorldTrade http://classictw.com/viewtopic.php?f=15&t=35306 |
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| Author: | Micro [ Sat Aug 25, 2018 6:10 pm ] |
| Post subject: | 2_WorldTrade |
"Next" has reported and error in 2_WorldTrade: "... is not a number" in line 47 Line 47 reads: "saveVar $WorldTradeSaved" saveVar can not throw the above error, so I am a bit confused. He says that he never got this error before he tried my new version (2.06.01a). Has anyone else had any problems with 2_WorldTrade? |
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| Author: | Micro [ Wed Aug 29, 2018 3:44 am ] |
| Post subject: | Re: 2_WorldTrade |
<22:20:53> "next" pokes you: World trade works if I uncheck haggle This is caused when you have two hagglers running at the same time. Most likely you have the "Light Bulb" turned on is swath. This will cause a myriad of problems in Mombot and any script that trades or negotiates (planet trading). This will also happen if you have EP Haggle loaded and enabled. |
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| Author: | Comet [ Wed Aug 29, 2018 11:54 pm ] |
| Post subject: | Re: 2_WorldTrade |
Micro wrote: <22:20:53> "next" pokes you: World trade works if I uncheck haggle This is caused when you have two hagglers running at the same time. Most likely you have the "Light Bulb" turned on is swath. This will cause a myriad of problems in Mombot and any script that trades or negotiates (planet trading). This will also happen if you have EP Haggle loaded and enabled. Didn't even think of that. Thanks for letting us know. |
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