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Updated login script http://classictw.com/viewtopic.php?f=15&t=35875 |
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Author: | Grey Gamer [ Wed Aug 10, 2022 11:50 am ] | ||
Post subject: | Updated login script | ||
I don't know if something is interfering with SWATH, but in some games it doesn't even seem to try to keep me logged in, so I tried the included KeepAlive script, but sure enough, it interfered with some stuff, so after bothering Micro a bit I improved it! This sends and invisible character, just like SWATH is supposed to, but every 60 seconds. It doesn't even try to watch for the inactivity warning! Any suggestions? Code: # Copyright (C) 2005 Remco Mulder # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # For source notes please refer to Notes.txt # For license terms please refer to GPL.txt. # # These files should be stored in the root of the compression you # received this source in. # TWX Script Pack 1: Keepalive script # Author : Xide # Description : A VERY simple script which sends an invisible character every 60 # seconds to keep the connection alive. # Trigger Point : Anywhere within TW where the global functions are # working. # Warnings : Will send an invisible character every 60 sectors, whether # the program is connected or not. This character shouldn't # disrupt anything, but use at your own risk. # : Updated by Grey Gamer the Grey on 10Sep2022. :wait send #145 setDelayTrigger delay :wait 60000 pause
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Author: | Grey Gamer [ Wed Aug 10, 2022 2:58 pm ] |
Post subject: | This still interferes with the game |
I hadn't thought that I was receiving inactivity warnings and it turns out that I'm not! Aside from write a script to detect when I have gone inactive and then and only then send invisible characters until I return to the keyboard I simply do not know what to do. Just never do anything else until I log out? ![]() |
Author: | Micro [ Wed Aug 10, 2022 6:07 pm ] |
Post subject: | Re: This still interferes with the game |
Grey Gamer wrote: Just never do anything else until I log out? ![]() I have never used 1_KeepAlive, because Mombot does this automatically. Why would you ever log out, unless there is a time limit? |
Author: | Grey Gamer [ Thu Jan 12, 2023 9:15 pm ] |
Post subject: | Re: Updated login script |
I didn't like running scripts when I wasn't at the keyboard and I was playing one of Farley's rogue games, so there were only a handful of available ports. I traded at them, cleared as may fighters as possible, and logged out for the day. I wish that I had tried out my version of the script [longer], it interrupted the other script I was doing, so instead of running a world trade script, for example, it was just sending #145 every minute. It seems that Vid Kid has the answer all along: Vid Kid wrote: Its so easy, I'm not sure why it was not done in the first place. The twx script keep alive, replace the Send "#" with Send #27 no "s around it, its the escape character and is invisible. Then all you need to do is figure a good delay setting and its all done. Vid #27 seems to work. From the same discussion: Vid Kid wrote: As for all bots with the invisible keep alive, this was developed because a server could have interactive sub-prompts turned off. This in some cases would disallow the timeout prompt from being seen. So the invisible keep alive would keep you connected. |
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