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Server Thoughts
http://classictw.com/viewtopic.php?f=16&t=35463
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Author:  Vid Kid [ Sat Feb 09, 2019 5:36 am ]
Post subject:  Server Thoughts

My apologies to ALL players in game C.
Mid nite passed and I was reminded by ICQ that I had given my word that game C would

rebang after All Alien planets were taken and held for a few days.
And after mid nite .. it was time to end game and tally planets.

Congrats to both teams.
Valiant grid work and attempts at getting All planets and players.

Good work to the winning team for holding off the aggressors and keeping those planets.

Just for the record , all servers have a flavor .. some being training grounds;
like Crunchers and some are Aggressive like Star Killers.
Mine is a an objective based server.
This means , the objectives are stated at the menu screen before entering the game.
I am not saying that players can not attack , but the objective is not to lock
the game from others playing and kill anyone entering.

When that happens too often I tend to place time limits on the edit
or do something to slow down , stop this type of play.
So for all to know , capping Alien planets is the main theme .. work with it.

My server , my rules .. ask any SysOp , they would agree
They run it their way.

Thanks for listening.

VidKid/CareTaker

Author:  Star Killer [ Sat Feb 09, 2019 9:07 am ]
Post subject:  Re: Server Thoughts

Vid Kid wrote:
Just for the record , all servers have a flavor .. some being training grounds;
like Crunchers and some are Aggressive like Star Killers.



Just for the record my server has games for every style of play. I even Color code them.
Green For Builders Games
Long term games with lots of rules for players who like to build empires.

Cyan For Regulated Game
Standard games with rules for non Aggressive Play.

Brown For Sand Box Games.
Player Vs alien games. no player on player combat

Yellow For Unregulated Games.
These are your hardcore kill them all no rules games.

there is more info on this on the ICE9 website:
sk-twgs.com

sk

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