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 RiverCity Midnight Bang 
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This is a no notice midnight bang:

Game D:  Boneyard  20k sector / Unlim

Truce - Yeah, right - while fed safe in sectors 1-10, and at dock.
Rob and Steal Factor 100%
Port Regen 200%
CPC = 30, ISP = On
Delays Off
Days until Deleted - 3
Corp Size 4  / Planets in Sector 5
Cols on Terra - what you see is what you get, col deprivation is a tactic.
Rules:  No duping - everything else goes - kill something.
telnet: rivercitytw.dlinkddns.com 2002

This game will be called on Friday, Nov 16th if no winner before that.  I am hoping to start the "One Night Stand" DM games next weekend unless I am out of state.

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Sun Nov 11, 2007 4:38 am
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Promethius wrote:
This is a no notice midnight bang:

Game D:  Boneyard  20k sector / Unlim

Truce - Yeah, right - while fed safe in sectors 1-10, and at dock.
Rob and Steal Factor 100%
Port Regen 200%
CPC = 30, ISP = On
Delays Off
Days until Deleted - 3
Corp Size 4  / Planets in Sector 5
Cols on Terra - what you see is what you get, col deprivation is a tactic.
Rules:  No duping - everything else goes - kill something.
telnet: rivercitytw.dlinkddns.com 2002

This game will be called on Friday, Nov 16th if no winner before that.  I am hoping to start the "One Night Stand" DM games next weekend unless I am out of state.


I'm not trying to run down your settings. but you do realize what 100% rob/steal percentage is right?   The higher that setting, the more experience reds will need and the more they will bust.  This will be a tough game for reds.   Just as an example, default mbbs setting is 70/50
 


Sun Nov 11, 2007 2:54 pm
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Yeah, I know typically  unlims use a 70% steal setting, but I basically banged it straight from the .twa I found.  I set ISP on and  kicked it off.
I am also seeing if pings are good enough to run the 5 game DM series.  Last thing I want to see is people pinging 250+ trying to play.  I've got two games created so far.  I would like to see a couple created by someone who knows what they are doing, who would not play in the game that they create, and would not let the edit out until the game bangs.

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Sun Nov 11, 2007 4:05 pm
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Promethius wrote:
Yeah, I know typically  unlims use a 70% steal setting, but I basically banged it straight from the .twa I found.  I set ISP on and  kicked it off.

If memory serves me right, I think this was an original edit of Bone Collector when he had his server running.  I'm not sure who made the edit, whether it was actually him or someone made it and gave it to him, but at the time he was pretty green as far as using t-edit.  If he made it himself, he probably didn't understand the setting and how it worked.  It is sort of confusing in the sense that the lower the rob/steal percentage, the better it would be for a red.  Someone might think that the higher percentage would be best, but it's the opposite.


Sun Nov 11, 2007 4:31 pm
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In a gold I have found it better for reds if the Rob were near 10% as Rev. pointed out years ago , so you can rob
better as your exp goes up , and Steal at 100% cause you will gain needed exp to steal holds easly enough.
Main thing that can distinguise blue or red games besides these settings are the ships.

I do recall the edit name but dont remember anything about it.

I am willing to help if you need anything.
Keep the Twars community posted on your games

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Mon Nov 12, 2007 4:59 am
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