Bang Crazy...uhhh, maybe not -
Dear TW Community
Bang Crazy was maybe a bad idea. I don't know if it was the cause of the cataclysmic failure of my TWGS
, but both happened simultaneously. Thanks to the help of Star Killer, Micro, and Vid I am back operational. However, I am exercising caution, and will only be scheduling one or two games to start at a time. I have also added a new Intro and game description screens, with an ANSI description file for each game. This was a pain in the arse, but I think they came out good and I am proud of them. Please check them out and provide me feedback on what else I should add, or if there is anything I should leave out. Many thanks in advance.
The first two games, opening on Saturday, 9th December 2017, are as follows:
<A> Dragon Slayer - 60,000 turns, 10,000 sectors
<B> All Stock - 250 turns, 1,000 sectors
I plan on launching a new game every few days. If anybody has any edits they would like to play, let me know what edit, how many turns, and how many sectors, and I should be able to make it happen.
I hope to see you guys there, but after last time, I understand if you're hesitant. Keeping my fingers crossed.