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One year online!?
http://classictw.com/viewtopic.php?f=19&t=35244
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Author:  Lionmane [ Sat Jun 02, 2018 3:21 pm ]
Post subject:  One year online!?

Already?! I just *have* to re-bang and celebrate!

10 JUNE "Moving towards Entropy" RE-BANG!

I have a few archives that I've enjoyed hosting:
MOO2 (Masters of Orion 2)
Wildstar's Revenge
Wild West-Alien Base
Wooden Ships and Iron Men

Plus, my own edits:
Revenge of the Newbies
The Nucleus BBS
Script Wars
More Stock Than Stock 1K & 30K

Any requests? Each game has room for 200 players! Come join us!

Author:  Irish Rebel [ Thu Jun 07, 2018 10:03 pm ]
Post subject:  Re: One year online!?

Cool! Uh, any chance the Pirates Final can have a 2-day turn accumulation?
:D Oh, and Congrats!

Author:  Lionmane [ Sat Jun 09, 2018 7:50 pm ]
Post subject:  Re: One year online!?

Thanks! Heh... I'm not sure I want to re-bang that game! But, sure!

Author:  Irish Rebel [ Sun Jun 10, 2018 12:39 am ]
Post subject:  Re: One year online!?

Oh, that's cool too...leaving the game in play without a rebang. I came into that game late so I don't mind continuing on in there. Thanks...

Author:  Irish Rebel [ Sun Jun 10, 2018 2:34 pm ]
Post subject:  Re: One year online!?

Uh-oh, your server is offline.

Author:  Lionmane [ Sun Jun 10, 2018 3:55 pm ]
Post subject:  Re: One year online!?

Electrical storm knocked out my internet. it should be back up, now!

Author:  Irish Rebel [ Sun Jul 08, 2018 11:40 pm ]
Post subject:  Re: One year online!?

FYI: The Pirates game (U) may already be done. Another player has blockaded Fed Space for a few days. I see your rule 2 says you don't forbid them. Next time around (rebang) maybe you could possibly specify the number of days a blockade can be left up. Honestly, as a Sysop, I'm not sure how you can enforce or not enforce rules. Like most of us, you're probably busy too, lol.

The only workaround I can think of is to adjust the transport range of the "Sloop of War" ship (the ship you get after your pod's destroyed) to 15-20 hops. I don't know whether or not this is a good idea or not...just brainstorming here. Thanks!

P.S.: I'm in no rush on a rebang of that game...whenever.

Author:  Lionmane [ Tue Jul 10, 2018 7:05 pm ]
Post subject:  Re: One year online!?

Yeah, it *does* look like Cowboy has the game under control. How long have (they) been playing?

Author:  Irish Rebel [ Sun Jul 15, 2018 6:44 pm ]
Post subject:  Re: One year online!?

Looks like since about July 3rd. Oh, and Cowboy and I both noticed the death delay is turned off (set to false). This would be bad for both of us, lol. I've seen some game edits like this and it's by design but it's pretty rare. On your game L, it's set to true with zero deaths per day. I "think" the default for a standard game is 3 (you're out of the game for the day on the 3rd death).

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