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 TradeWars league 
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Joined: Fri Jan 27, 2017 3:02 pm
Posts: 184
Location: Salisbury, North Carolina
Unread post TradeWars league
Game P
20k sectors
65k turns
24 hour truce
Starts Friday at 8pm EST

Truce Rules

Truces are very difficult to enforce. Tradewars is a complex game that does not have any built-in support for truces, and it is very easy to do things to interfere with or harm an opponent that may or may not be considered truce violations depending on one's opinion. A good basic question to ask during truce is, "would I be upset if someone did this to me in a truce?"

That said, here are some concrete truce no-no's:

- No attacking an enemy player under any circumstances
- No attacking or capping another player or team's ships
- No attacking another player or team's base door or base
- No capping or stealing an enemy player or team's planets, regardless of cit level
- No use of planet or ship IG at any time except while capping aliens
- Any use of IG to cap aliens must stop when alien capping is finished
- No entering another player's base intentionally for any reason
- If accidentally entering a base such as by ram gridding, immediately exit the base
- No killing another player or team's base door figs intentionally
- No intentional harming of another player through any means, including:
- Intentionally removing figs used to protect coloing
- Blowing ports or planets that a player may be docked at
- Any other intentional act
- No blowing of any ports except within your base
- No intentional buyouts of any kind (ship or planet) during truce
- No placement of mines (armid or limpet) anywhere in open space
- No intentional placement of navhaz anywhere during truce
- No more than one fighter per sector except for in the door of a base
- No quasar cannons may be activated on any planet during truce
- Alien planets that have been capped by another player or team are truce protected
- Alien ships that have been capped by another player or team are truce protected

Definition of truce base:
- Each individual player (if solo) or team is allowed one truce-protected base
- Bases may be in a bubble or dead end, but not a tunnel
- The dooor to your base must be clearly marked with a beacon
- The door to your base may be blocked with defensive figs only
- No quasar cannons may be used anywhere including in your base!
- Offensive figs and mines may not be used to block your base door or within your base

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