What game? This is on the beta server? How many turns? Sectors? Who are we playing against? Who is on our corp?
Answers man, we need answers! Fill in some blanks.
Ok, so to avoid the double post..I'll just add this bit:
I get off my lazy butt, jump on the twgs (beta) server and find:
TradeWars Game Server Copyright (C) EIS TWGS v2.00 http ://www.eisonline.com
Server registered to EIS TradeWars Server Supports up to 25 games and 100 nodes
<A> ClassicTW Stock <B> JP Test Game <C> Sandbox Game <H> HHT 2010 Replay <L> SubZero <M> SubZero (unmodified) <O> Sing's Timing Tests <R> Stress Test
<#> Players Online <!> View game descriptions
<Q> Quit
Selection (? for menu) : A
With game A having a status of:
Registered to : EIS TradeWars Server Version : 3.14 MBBS Gold Host type : TWGS Age of game : 3 days Days since BIGBANG : 3 days Delete if idle : 254 days
Players in game : 15 of max 500 Percent good : 66% Ports in game : 2400 of max 4000 Value of ports : 7913568 Planets in game : 16 of max 2000 Percent w/ Citadels : 0% Ships in game : 24 of max 2000 Corps in game : 4 Figs in game : 5691 Mines in game : 0
Game type : Open Turns per day : 1250 Planetary Trade %: 100% Steal from BUY port : Yes Initial fighters : 30 Clear Busts Every : 1 Days Initial credits : 300 Last Bust Clear : Today Initial holds : 20 Multiple Photon fire: No Sectors in game : 5000 Display StarDock : Yes Start with planet: No Classic Ferrengi : No Production Rate : 100% / Day Max Regen per Visit : 100% Tournament Mode : Off Invincible Ferrengal: No [Pause]
Delays
Ship Attack/Move : Constant (250 ms) Planet Move : None Other Attack : None Rob/Steal : Constant (2 s) Photon Launch : None Photon Blast : None Ship IG : None Planetary IG : None Dock/Depart : None Land/Takeoff : None Drop/Take Mines : None Drop/Take Figs : None Planet Transport : None Ship Transport : None EtherProbe Move : None GenTorp Launch : None ]
oh, and:
Game Stats: [Version] Major Version=3 Minor Version=14 [Bigbang Settings] Gold Enabled=True MBBS Compatibility=True Start Day=05/28/23 [General Info] Defined Start Day=05/28/23 Internal Aliens=True Internal Ferrengi=False Closed Game=False Show Stardock=True Game Speed=Warp (98%) Turn Base=1250 Turns Time Online=360 Min Inactive Time=14400 Min Last Bust Clear Day=05/28/23 [Startup] Initial Fighters=30 Initial Credits=300 Initial Holds=20 New Player Planets=False [Settings] Days Til Deletion=254 Days Colonist Regen Rate=15000 Max Planet Sector=5 Max Corp Members=5 FedSpace Ship Limit=5 Photon Missile Duration=0 Sec Cloak Fail Percent=0% Debris Loss Percent=100% Trade Percent=100% Steal Buy=True Production Rate=100 Max Production Regen=100 Multiple Photons=False Clear Bust Days=1 Days Steal Factor=70% Rob Factor=50% Port Production Max=32760 Radiation Lifetime=14 Days Fighter Lock Decay=N/A [Timing] Ship Delay=Constant (250 ms) Planet Delay=None Other Attacks Delay=None EProbe Delay=None Crime Delay=Constant (2 s) Photon Launch Delay=None Photon Wave Delay=None Genesis Launch Delay=None IC Powerup Delay=None PIG Powerup Delay=None Planet Landing/Takeoff Delay=None Port Dock/Depart Delay=None Ship Transporter Delay=None Planet Transporter Delay=None Take/Drop Fighters Delay=None Drop/Take Mines Delay=None [Costs] Tavern Announcement=100 cr Limpet Removal=5,000 cr Reregister Ship=5,000 cr Citadel Transport Unit=50,000 cr Citadel Transport Upgrade=25,000 cr Genesis Torpedo=20,000 cr Armid Mine=1,000 cr Limpet Mine=10,000 cr Beacon=100 cr Type I TWarp=50,000 cr Type II TWarp=80,000 cr TWarp Upgrade=10,000 cr Psychic Probe=10,000 cr Planet Scanner=30,000 cr Atomic Detonator=15,000 cr Corbomite=1,000 cr Ether Probe=3,000 cr Photon Missile=40,000 cr Cloaking Device=25,000 cr Mine Disruptor=6,000 cr Holographic Scanner=25,000 cr Density Scanner=2,000 cr [Universe] Sectors=5000 Users=500 Ships=2000 Ports=4000 Planets=2000 Max Course Length=22 [Tournament] Tournament Mode=0 Days To Enter=0 Days Max Times Blown Up=0 [Dynamic] Active Players=15 Percent Players Good=60 Active Ports=2400 Port Value=8283527 Active Planets=21 Percent Planet Citadels=0 Active Ships=30 Active Corps=4 Active Figs=13276 Active Mines=25 End Stats.
And a roster that goes like:
Trade Wars 2002 Trader Rankings : 05/31/23 07:20:50 PM
# Rank Alignment Corp Trader Name Ship Type --- --------------------- -- ------------------------------ ------------------ 1 6,773 -7,066 2 Cruncher Corporate FlagShip 2 4,014 -42 1 -=orion=- Merchant Freighter 3 2,736 -348 1 angel girl Merchant Freighter 4 2,112 1,000 3 K-os Merchant Freighter 5 1,299 8 3 Farley Merchant Freighter 6 1,100 1 ** rem0te Merchant Cruiser 7 953 2,999 3 tc Corporate FlagShip 8 928 -74 3 F Merchant Cruiser 9 923 0 ** Derek Ridley Merchant Cruiser 10 840 1,013 1 Tebow Imperial StarShip 11 829 -1 4 grian Merchant Cruiser 12 699 5 2 Izod Merchant Freighter 13 208 1,004 1 Raven Imperial StarShip 14 169 0 1 Tarke Scout Marauder 15 90 22 2 kavanagh Merchant Freighter
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