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 Alien editor problem 
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Lance Corporal

Joined: Tue Mar 24, 2009 10:03 am
Posts: 3
Unread post Alien editor problem
Hey everyone. I new to all this. I have tradewars Gold and I am trying to use the Alien editor. Every time I try to set my aliens max number it forces a (0). I can not active them either. Any help would be awesome. Thank you!


Tue Mar 24, 2009 10:07 am
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Commander
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Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post Re: Alien editor problem
rwaller1 wrote:
Hey everyone. I new to all this. I have tradewars Gold and I am trying to use the Alien editor. Every time I try to set my aliens max number it forces a (0). I can not active them either. Any help would be awesome. Thank you!


When you bang a game, you have to be sure that Gold Mode is set to yes. Otherwise, you can't edit Aliens, planets, or ships.

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But risk has always been an inescapable part of warfare.

--

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Wed Mar 25, 2009 1:29 pm
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Lance Corporal

Joined: Tue Mar 24, 2009 10:03 am
Posts: 3
Unread post Re: Alien editor problem
I fixed that problem, I had the Ferrengi maxed out by accident. I can't get the aliens to appear. I have them set to show up on day 2 and nothing happened? I had it set to start with 10. Any thoughts? I feel like such a moron with this.


Wed Mar 25, 2009 1:40 pm
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Gameop
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Joined: Tue Sep 25, 2007 7:27 pm
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Location: Long Island
Unread post Re: Alien editor problem
Setting the aliens to appear on a future date is always... buggy. Especially if that is not the setting when the game was initially banged.

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Wed Mar 25, 2009 1:49 pm
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Lance Corporal

Joined: Tue Mar 24, 2009 10:03 am
Posts: 3
Unread post Re: Alien editor problem
So just set to show up on day 1?


Wed Mar 25, 2009 2:36 pm
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Commander
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Joined: Fri Aug 20, 2004 2:00 am
Posts: 1801
Location: Outer Rims
Unread post Re: Alien editor problem
rwaller1 wrote:
So just set to show up on day 1?


That's what I do.

_________________
-Thrawn

But risk has always been an inescapable part of warfare.

--

Knight to Queen's Bishop 3


Wed Mar 25, 2009 5:34 pm
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