View unanswered posts | View active topics It is currently Mon Apr 15, 2024 11:41 pm



Reply to topic  [ 16 posts ]  Go to page Previous  1, 2
 Fighit desynch disconnects 
Author Message
Lieutenant

Joined: Sat Nov 06, 2004 3:00 am
Posts: 600
Location: USA
Unread post Re: Fighit desynch disconnects
well no the bug has not been fixed as far as a public release...
my regridder, I added a 2 second delay and more or less solves the problem, unless there trading ie moving back and forth between sectors..

Another Bug, I figured I'd post here, because it involves the 2 peeps doing something at once... Corp limit means nothing if timing is right... I've seen a game with 4 man corps have 5 or 6...
and it involves the last ones joining at the same time... I'm sure it wouldn't be too hard to reproduce...

I would have to try and do it again and time it.. but its something todo with both joining corp at the same time, and put in corp pass... but don't hit enter till both are at the prompt...

_________________
Its not the Kill, Its the Thrill of the Chase
S: Min: 297 Max: 437 Average: 410 -- Just here to attack aliens
S: High/Low Removed   Average: 421
          


Thu May 01, 2008 12:17 pm
Profile ICQ WWW
Display posts from previous:  Sort by  
Reply to topic   [ 16 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware.