Re: 2.07 small scripting bug
Vid Kid wrote:
The new servers are moving too fast for the way scripts were written back in the day (2 yrs ago or more).
I have been going through scripts Butt I find them and fix them.
One of the main ones I come across , is where triggers or waits are written
to catch "Command" or "Computer command"
The change was to trigger or waiton ")? :"
after the words or numbers that were/are needed.
Remember most scripts now need to trigger or waiton after the needed text or
values to catch them.
I hope this helps.
Yes, thanks buddy. That helps alot. those are changes I can make easily. It's weird though, i can world trade (either with the stock script in Swath or Vitos) and I'll do 75 million before the error pops up and other times, it will happen almost immediately. It's reading it so fast it's actually sending the move command before the game can finish sending the line. that's just amazing speed if you ask me.