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Promethius
Ambassador
Joined: Mon Feb 09, 2004 3:00 am Posts: 3141 Location: Kansas
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Cit Build Times
This isn't just a new version bug - it is also in the previous TWGS. I'm not sure why we would be able to t-edit 65,535 for a construction time, but it is effectively a 0 day cit build time. Citadel construction on this type of planet requires the following: 1,000,000 Colonists to support the construction, 0 units of Fuel Ore, 0 units of Organics, 0 units of Equipment and 65,535 days to construct.
Do you wish to construct one? Yes Thanks to the miracles of modern technology, your Citadel will be completed in 65535 days! Planet command (?=help) [D]
Planet #3 in sector 16763: l Class M, Earth Type Created by: <UNKNOWN> Claimed by: test
Item Colonists Colonists Daily Planet Ship Planet (1000s) 2 Build 1 Product Amount Amount Maximum ------- --------- --------- --------- --------- --------- --------- Fuel Ore 10,001 3 3,333 10,002 0 100,000 Organics 20,000 7 1,428 10,001 0 100,000 Equipment 20,000 13 769 10,001 0 100,000 Fighters N/A 90 553 10,000 50,000 1,000,000
Planet has a level 1 Citadel, treasury contains 0 credits. No defenses armed or deployed.
_________________
/ Promethius / Enigma / Wolfen /
"A man who has no skills can be taught, a man who has no honor has nothing."
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Thu Nov 10, 2011 2:30 am |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: Cit Build Times
The Government must be in charge of that building project
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Thu Nov 10, 2011 6:51 am |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Re: Cit Build Times
That's interesting. The days to build field is a word, but the field that holds the projected day of completion is also a word, which means that any time the days to build is > 65535-day#, it breaks.
I don't think days to build needs to be allowed to be anywhere near this high. What is a reasonable maximum days to build? 50 days? 100 days? 10,000 days would still fix this bug.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Thu Nov 10, 2011 1:27 pm |
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Mongoose
Commander
Joined: Mon Oct 29, 2001 3:00 am Posts: 1096 Location: Tucson, AZ
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Re: Cit Build Times
John Pritchett wrote: I don't think days to build needs to be allowed to be anywhere near this high. What is a reasonable maximum days to build? 50 days? 100 days? 10,000 days would still fix this bug. Anything over 30 would be totally absurd, so I'm sure 10,000 will be sufficient.
_________________ Suddenly you're Busted!
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Thu Nov 10, 2011 5:57 pm |
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T0yman
Veteran Op
Joined: Sat Dec 29, 2007 5:06 pm Posts: 2059 Location: Oklahoma
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Re: Cit Build Times
Mongoose wrote: John Pritchett wrote: I don't think days to build needs to be allowed to be anywhere near this high. What is a reasonable maximum days to build? 50 days? 100 days? 10,000 days would still fix this bug. Anything over 30 would be totally absurd, so I'm sure 10,000 will be sufficient.
_________________ T0yman (Permanently Retired since 2012) Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.
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Thu Nov 10, 2011 6:13 pm |
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Micro
Ambassador
Joined: Wed Apr 20, 2011 1:19 pm Posts: 2559 Location: Oklahoma City, OK 73170 US
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Re: Cit Build Times
In the Pirates edit, "Dead Star" planets are instant to L5 and then 100 days for L6.
_________________ Regards, Micro Website: http://www.microblaster.net TWGS2.20b/TW3.34: telnet://twgs.microblaster.net:2002
ICQ is Dead Jim! Join us on Discord: https://discord.gg/zvEbArscMN
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Thu Nov 10, 2011 6:21 pm |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1837 Location: Guam USA
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Re: Cit Build Times
I think the max I've ever seen in any edit is 99. After working on the Pro_MakeAnsi script to put in game data , some cit times were replaced with NA if the cit max level can not be reached anyways. The only down side I've found so far is that I can not make the files for a non gold game .. I have an idea and will try it later today and see if I can give a set for stock ANSI folder using a stock game set to gold just to generate there. But I fear that they will not display because I can not tag them to the planets or ships .. I will see and post results , as well as the replacement ANSIs. Vid Note : unzip folder and put in a stock game directory eg. Game-J/Ansi
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
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Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
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Thu Nov 10, 2011 8:55 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Re: Cit Build Times
I think I'll max it at 1000.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Fri Nov 11, 2011 3:55 am |
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Vid Kid
Commander
Joined: Sun Feb 25, 2001 3:00 am Posts: 1837 Location: Guam USA
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Re: Cit Build Times
Remember that max time before deletion of players is 255. This is why I think max cit time should not be any longer then 100 days. But it would be better to keep it to 2 digits , 99.
That's just my take.
_________________ TWGS V2 Vids World on Guam Port 2002 Telnet://vkworld.ddns.net:2002 Discord @ DiverDave#8374 Vid's World Discord
Founding Member -=[Team Kraaken]=- Ka Pla
Winners of Gridwars 2010 MBN Fall Tournament 2011 winners Team Kraaken Undisputed Champions of 2019 HHT Just for showing up!
The Oldist , Longist Running , Orginal Registered Owner of a TWGS server : Vids World On Guam
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Fri Nov 11, 2011 4:07 am |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Re: Cit Build Times
I just want it to be big enough for reasonable use. I'm not trying to limit the number of days here.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Fri Nov 11, 2011 4:59 am |
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