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Singularity
Veteran Op
Joined: Thu Jun 02, 2005 2:00 am Posts: 5558 Location: USA
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Message queue bug
A well-known bug. When too many messages are in the queue the filesize gets too big and the game gets slow, unstable, then unusable. I believe you've already got a fix that.
_________________ May the unholy fires of corbomite ignite deep within the depths of your soul...
1. TWGS server @ twgs.navhaz.com 2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads 3. Open IRC chat @ irc.freenode.net:6667 #twchan 4. Parrothead wrote: Jesus wouldn't Subspace Crawl.
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Thu Dec 20, 2007 10:23 pm |
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John Pritchett
Site Admin
Joined: Sun Dec 24, 2000 3:00 am Posts: 3150 Location: USA
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Yes, this one is fixed. Data storage is not at a premium like it was when the original mail system was created, so optimizing for size is not a major concern. The new system creates each player's mail file in a seperate file, greatly simplifying the process of handling mail transactions, and also creating a wall between players so that a crash on one file would not effect the others. I don't anticipate a corruption even on one file, because the cause of corruption is no longer part of the system.
_________________ John Pritchett EIS --- Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.
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Fri Dec 21, 2007 11:00 am |
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