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BigBang cap on Initial Starports To Build
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wingedwolf
Civilian
Joined: Wed Jan 23, 2013 7:21 pm Posts: 0 Location: California
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BigBang cap on Initial Starports To Build
I don't know if this is truly a 'bug' per se, but this is definitely an undocumented limitation.
These are intentional: Sectors: 100 to 30,000. Maximum starports: 10 to 80 percent. Initial Starports to build: 10 to 80 percent
This probably isn't intentional: The maximum number of starports that will get built is 19 448 even if you set 24 000 maximum ports (80% of 30 000). 19 448 corresponds to very slightly more than 81% (82% of 24 000 should be 19 680, but it caps at 19 448).
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Sat Jan 26, 2013 11:24 pm |
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Helix
Ambassador
Joined: Wed Nov 12, 2008 8:57 am Posts: 3554 Location: Long Beach, CA
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Re: BigBang cap on Initial Starports To Build
wingedwolf wrote: I don't know if this is truly a 'bug' per se, but this is definitely an undocumented limitation.
These are intentional: Sectors: 100 to 30,000. Maximum starports: 10 to 80 percent. Initial Starports to build: 10 to 80 percent
This probably isn't intentional: The maximum number of starports that will get built is 19 448 even if you set 24 000 maximum ports (80% of 30 000). 19 448 corresponds to very slightly more than 81% (82% of 24 000 should be 19 680, but it caps at 19 448). 80% of 30k is 24000 80% of 24k = 19200 Intial Ports
_________________ Helix Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars. Lest we forget I had to ask myself WWSGD?
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Sun Jan 27, 2013 10:17 am |
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wingedwolf
Civilian
Joined: Wed Jan 23, 2013 7:21 pm Posts: 0 Location: California
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Re: BigBang cap on Initial Starports To Build
I miswrote, it should have been "Initial Starports to build: 10 to 100 percent". The default setting is 95%, but:
sectors 30 000 x .80 (max ports) ================ 24 000 x .95 (initial ports) ================= 22 800
But, with these settings, the number of ports it will generate is capped at 19 448.
-wingedwolf
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Sun Jan 27, 2013 4:34 pm |
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wingedwolf
Civilian
Joined: Wed Jan 23, 2013 7:21 pm Posts: 0 Location: California
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Re: BigBang cap on Initial Starports To Build
Sectors: 30,000 Port Density: 65% = 19500
Initial Starports to build: 99% = 19305 100% = 19448, should be 19500
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Fri Feb 01, 2013 6:35 pm |
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