
Re: Latest update on ctw.com
I hate to agree with Sing on anything.BUT....... (Laff)
His math is correct. Any other permutation on delays will effect the game balance.
add the SAME amount to the current Pwarp/Bwarp/Landing/Move delay. Keep as small as will do the job or it slows the Unlim's games down. And please add the Landing delay in AFTER we pass the shield prompt or we will get hit pgridding (We will once in a while anyway) Which is a major component of turns games.
Thanks for posting Sing.