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 Beta server crash 
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Unread post Beta server crash
The TWGS beta server crashed. The connection grid shows six nodes attempting to connect. Was anyone using the server when it crashed? Any info about what might have been going on? I hope we can repeat this so I can track it down before release.

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Fri Jun 25, 2010 1:44 pm
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Unread post Re: Beta server crash
I was on, I disconnected and couldn't get back on, I was running a macro that was jetting colos

Here is my twx log file for the 25th

sp

BTW, it seems like the twgs log on prompt changed. whenever I relog with mombot, it hangs at the game letter prompt and I have to login the rest of the way manually.
Trigger Dump
TradeWars Game Server v1.04.09 Copyright (C) EIS
www.eisonline.com

Server registered to EIS BETA
Supports up to 25 games and 100 Nodes

<A> Scripting <B> Sub-Zero Scripting
<C> Non-scripting

<#> Players Online
<!> View game descriptions
<Q> Quit

Selection (? for menu):
Script>
Text Triggers:
RELOG3 = [:CONTINUERELOG4, "Trade Wars 2002 Game Server", ""]
Text-Line Triggers:
Text-Out Triggers:
Delay Triggers:
Event Triggers:
RELOG2 = [:DO_RELOG, "CONNECTION LOST", ""]


So its not a bug, I will adjust my scripts once the you do the release


Attachments:
Game.zip [20.98 KiB]
Downloaded 399 times


Last edited by Sparticus on Sat Jun 26, 2010 2:26 pm, edited 1 time in total.

Fri Jun 25, 2010 9:09 pm
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Joined: Sun Jan 29, 2006 3:00 am
Posts: 793
Location: Iowa
Unread post Re: Beta server crash
I was on...I think I was doing a fig refresh? Sorry, details are on the home computer, I'm at the in-laws for the weekend, will post a screen cap when I get home.



PS I also have a 'hang' problem with the game selection screen on my relogger, again, plan on checking on it when I escape the in-laws...

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Fri Jun 25, 2010 9:58 pm
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