Re: Gen Editor two (H) question
Promethius wrote:
Regardless of running a script, the interactive sub-prompts should be on. I do some things by hand, and not being able to see messages from certain prompts can mean the difference in success and failure.
It wasn't until I ran accross this setting that I realized just how it can be used. Very deadly this one is...
There really has been a lot of changes since I last played. I think I stopped in 2002 and the last release came out in 2004, only two years but a LOT of changes.
OK so using two of these changes symultaniously... sitting in my citadel, fig lock on for p-drop and still being able to chat on sub-space. And from there I could call upon a bot if I had that capability, correct?
This is very powerful, and explains a lot about how this game has evolved.
OK, so I've almost got 3 games ready to go. One will be high edits, go in and tear it up! MBBS Gold, sub-prompts on
This one's for testing not playing really. Lots of toys, and one Super Volcanic.
The other will be M002 as near as I can figure..I've not seen past sector 10!
Thank-You Vader for sending me the game fle. MBBS Gold, sub-prompts on
And finally Old School Style - TWGS Gold, MBBS battle odds, sub-prompts off