Parrothead wrote:
Any proper truce TWA can do this today.
Problem is this...
Some times you want big planets that will be shielded by the
time truce is over to make builders happy. But... if you do that,
it means your planets will be mobile before then, and that means
ppl can pdrop. You could try to squeeze in the upgrades at
exactly truce end, set to 0 day, but that screws up ppl that get
in late... which is one of the reasons why ppl like truces.
It's possible in a turns game where ppl are less concerned about
that particular issue, but in an unlim truce game there are some
issues w/ an edit-only truce.
Parrothead wrote:
You can get so close no one will notice the difference. I
really think those that run truce games with full battle edits "enjoy" the drama.
Probably so. You can do RR's truce ship approach for a lot of it,
but there's some things you can't solve that way.