View unanswered posts | View active topics It is currently Sat Aug 24, 2019 6:59 am



Reply to topic  [ 5 posts ] 
 Is this new ? 
Author Message
Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1795
Location: Guam USA
Unread post Is this new ?
I just spotted something weird ...

1) Buy a carbo scout made personal .. move it to a safe place to blow it up.
2) get a pod carrying ship , corp .. with 10 figs on it and place in same sector.
3) xport into pod carrying ship and attack the carbo ship.

you create nav haz in sector you blew up the carbo ship and there is a nav haz
in the sector you flee into.

Is this new ? or did I always miss this because I normally do this at dock ?

Just checking if this might be something new that cropped into twgs beta.
This was in a beta server.

_________________
TWGS V2 Vids World on Guam Port 2002
Telnet://202.151.82.243:2002
Coconut Telegraph (ICQ)# 14340614
Founding Member -=[Team Kraaken]=- Winners of Gridwars 2010 - Ka Pla
Image

Image
Image

The Oldist , Longist Running , Orginal Registered Owner of a TWGS server :
Vids World On Guam


Wed Nov 24, 2010 11:58 am
Profile ICQ WWW
Veteran Op
User avatar

Joined: Sat Dec 29, 2007 5:06 pm
Posts: 2059
Location: Oklahoma
Unread post Re: Is this new ?
Test & Training Game on my server. I get same result, never seen it before but like you I typically do this at dock. I ended in 9988 which on the way in was clean with "0" Haz.

I loaded the Non- Beta and result.

Sector : 12614 in uncharted space.
Ships : Corb [Owned by] Tinker, w/ 0 ftrs,
(Mainstay Ltd Mercedes Skiff)
Warps to Sector(s) : (3695) - 9988

Command [TL=00:00:00]:[12614] (?=Help)? : A
<Attack>
You release the ship in tow before initiating the attack.
Attack Tinker's unmanned Mercedes Skiff (10-0) (Y/N) [N]? Yes
How many fighters do you wish to use (0 to 10) [0]? 10

You lost 1 fighter(s), 9 remain.
The other ship was booby trapped with Corbomite devices!
The console reports damages of 40 battle points!
Life Support knocked out! Energy generation shut down!


Your Corbomite Devices DESTROYED Tinker

you receive 2382 experience point(s).
You have been promoted to Chief Warrant Officer!
you LOSE 2382 experience point(s).
You have been demoted to Ensign!
You rush to an escape pod and abandon ship...
Your Eagle 5 has been destroyed!

Your trusty Escape Pod is functioning normally.
For getting blown up you LOSE 714 experience point(s).
Sector 12614 will now be avoided in future navigation calculations.
Excellent, you have obliterated the target!
...In fact, TOO excellent! You can't salvage anything from it!

Command [TL=00:00:00]:[9988] (?=Help)? :
<Re-Display>

Sector : 9988 in uncharted space.
Ports : Hestia III, Class 2 (BSB)
NavHaz : 1% (Space Debris/Asteroids)
Warps to Sector(s) : 8110 - 12614 - 17452 - 17518 - 25708

Command [TL=00:00:00]:[9988] (?=Help)? :

_________________
T0yman (Permanently Retired since 2012)
Proverbs 17:28 <-- Don't know it, most should it would stop a lot of the discussions on here.


Wed Nov 24, 2010 1:49 pm
Profile ICQ YIM WWW
Ambassador
User avatar

Joined: Wed Nov 12, 2008 8:57 am
Posts: 3543
Location: Long Beach, CA
Unread post Re: Is this new ?
Its always been that way for me as well if I wasnt doing the pod flee back to dock

H

_________________
Helix
Do I really look like a guy with a plan? You know what I am? I'm a dog chasing cars.
Lest we forget
TTW TWGS v2 twgs.ddns.net:2002
I had to ask myself WWSGD?


Wed Nov 24, 2010 6:06 pm
Profile WWW
Veteran Op

Joined: Tue Nov 28, 2006 4:04 pm
Posts: 5025
Unread post Re: Is this new ?
So it creates debris in both sectors? That doesn't sound right if it does.


Wed Nov 24, 2010 6:13 pm
Profile
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 3150
Location: USA
Unread post Re: Is this new ?
Ok, that's fixed. What was happening was when the attacking ship was destroyed, it generated navhaz for that ship, then the pod fled to another sector. Then the game proceeded to deal with the original ship's destruction, generating NavHaz in the current player's sector which is now where the pod fled. Now that it's fixed, the navhaz will be generated for both ships in the original attack directory, so there will be 2% navhaz rather than 1% for each sector.

_________________
John Pritchett
EIS
---
Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.


Wed Nov 24, 2010 7:38 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware.