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 Access-limited games 
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Veteran Op
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Unread post Re: Access-limited games
I've used this for years to make passwords:
http://www.ibasics.biz/makepass.php

Case sensitivity, length, and charset are all easy to change. Why not just do something like that? A 12 character alpha-numeric code?

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Fri Jun 17, 2011 12:09 am
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Unread post Re: Access-limited games
I also use this to generate passwords

http://keepass.com/

Question, to see if I'm understanding this correctly - servers will link to this forum for player logins. Will ALL the games on the servers be linked or will the sysop have the ability to keep some open to general public while others will be closed games to forum members only?

I know, I may be getting ahead of the conversation.

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Fri Jun 17, 2011 7:20 am
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Unread post Re: Access-limited games
The point wasn't to have a program that generates passwords, cruncher. The point was to look at different types of alpha-numeric strings.

And only a small number of games would be locked like this.

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May the unholy fires of corbomite ignite deep within the depths of your soul...

1. TWGS server @ twgs.navhaz.com
2. The NavHaz Junction - Tradewars 2002 Scripts, Resources and Downloads
3. Open IRC chat @ irc.freenode.net:6667 #twchan
4. Parrothead wrote: Jesus wouldn't Subspace Crawl.

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Fri Jun 17, 2011 10:10 am
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Joined: Thu May 29, 2008 9:04 am
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Unread post Re: Access-limited games
Singularity wrote:
John Pritchett wrote:
]TWGS provides an ID that is associated with the user's validation in a database. When the user logs in to TW, it passes this same ID in to the forum. The forum doesn't need to know anything about the server. It's a simple database lookup on the server ID and username to see if the validation record exist.


I must be missing something. What prevents me from claiming to be someone else?

You're saying generate the same code between TWGS and the forum? How would that be secured?



Your not alone Sing, php has way to many holes to be secure for this purpose. Possibly export a list from the forums to a secure authentication server that twgs uses in a secure mode (no sysop can access)nor does it store the list on the twgs side. The list exported doesn't contain passwords just user name and last IP the user logged into the forum with. Its a great idea but needs to well planned and implemented securly so thier is no possible abuse of it. Jumpgate authentication server maybee?
The other problem is will a user who doesnt have a forum account be able to play with out it.

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Fri Jun 17, 2011 4:24 pm
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