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 Beta 3.22 
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Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1837
Location: Guam USA
Unread post Beta 3.22
J.P. your up to version 3.22 and I didn't see any harding to class 9/0 in the bang area , and I could not find a way to toggle the planet editor <N> to the original.

Do you want me to rewrite all the sysop scripts or are you going to make a way I can set it back to the original way it was ?

I really don't have the time to fix these scripts with work and fixing the regular game scripts that seem to pop up with problems.

Is there any other SysOps with scripts to test in the next version ?
If so please contact me by PM and I'll let you in to Admin to check things out.

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Fri Aug 05, 2011 8:14 am
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Gameop
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Joined: Tue Sep 25, 2007 7:27 pm
Posts: 530
Location: Long Island
Unread post Re: Beta 3.22
If you could let me in, I have a few I would like to test.

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Fri Aug 05, 2011 10:18 am
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Joined: Sun Dec 24, 2000 3:00 am
Posts: 3150
Location: USA
Unread post Re: Beta 3.22
I was hoping to get feedback from you about how the scripts broke so I could look into making sure they work with the new editor changes. I'd still like to do that, but if it's not possible, then I will provide a legacy setting so that server-side scripts aren't broken by the long-overdue changes to the editors.

As for hardening, it's on my list. Just haven't gotten to it yet.

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John Pritchett
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Mon Aug 15, 2011 3:22 pm
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