A thought on some alternate universe structures
In future versions of TWGS, it might be interesting to allow Bigbang to create universes outside of the default physical structure. For instance, instead of having x one-way warps, bubble size y, etc., it could be interesting to let the universe be two enormous bubbles connected by one or two warps. If the universe were 30,000 sectors for example, it'd be sort of like having two 15,000 sector universes connected by one warp. These could be walled off by aliens just for kicks... players could start away from stardock maybe, or away from the other class zero ports.
It could be interesting to set the %'s of sectors that have one, two, three, four, five, or six warps. You could remove some entirely and up the percentage of others. Of course the total would have to equal 100%.
Setting bigbang to ENcourage, or DIScourage the generation of port pairs by relative percentages or factors or whatever might be a useful sysop tool.
Maybe a sysop tool to disallow dead-ends and/or bubbles by plugging backdoors into all of them, or a higher percentage than usual, could add quite an interesting element to a game...
Just daydreaming out loud...