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 2.13 Tedit 
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Unread post Re: 2.13 Tedit
My english must be bad or J.P. is using another version of english then I ...

I was referring to port 4 - Star Dock.

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Mon Nov 07, 2011 7:24 pm
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Unread post Re: 2.13 Tedit
Vid Kid wrote:
My english must be bad or J.P. is using another version of english then I ...

I was referring to port 4 - Star Dock.

I think that's what he is talking about for the Stardock setting so the port can now remain a Class 9, but allow for changing the port type to SBB/SSS/BBB .....
Unless I am missing something I think this is what he said. :shock:

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Mon Nov 07, 2011 7:43 pm
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Unread post Re: 2.13 Tedit
T0yman wrote:
Vid Kid wrote:
My english must be bad or J.P. is using another version of english then I ...

I was referring to port 4 - Star Dock.

I think that's what he is talking about for the Stardock setting so the port can now remain a Class 9, but allow for changing the port type to SBB/SSS/BBB .....
Unless I am missing something I think this is what he said. :shock:


Actually I was saying that the Star Dock does not bang with port set
to 3,000 , 3,000 , 3,000 values as it should 100% of the time.

that was the main part of this thread.

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Mon Nov 07, 2011 7:50 pm
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Unread post Re: 2.13 Tedit
Vid Kid wrote:
T0yman wrote:
Vid Kid wrote:
My english must be bad or J.P. is using another version of english then I ...

I was referring to port 4 - Star Dock.

I think that's what he is talking about for the Stardock setting so the port can now remain a Class 9, but allow for changing the port type to SBB/SSS/BBB .....
Unless I am missing something I think this is what he said. :shock:


Actually I was saying that the Star Dock does not bang with port set
to 3,000 , 3,000 , 3,000 values as it should 100% of the time.

that was the main part of this thread.

Hrmm ok, must be intermittent, I just banged 6 games and it was 300 300 300 which is 3K for all 3.

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Mon Nov 07, 2011 8:14 pm
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Unread post Re: 2.13 Tedit
yes , it is intermittent
I was just reporting a bug and asking if it has been fixed.

I have a list of feature/bugs as an ongoing project.

My hopes is to help players with things I think would be nice for all
and get some things that have been wrong since the start.

I have decided that I'll bring one to lite and see how its greeted
to figure out if I want to continue to help or not.

Those who know me know I'm about the players and sysops except in games or tourneys .. then its all about Team Kraaken.

Just here to help .. its a give & take world.

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Mon Nov 07, 2011 8:26 pm
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Unread post Re: 2.13 Tedit
Your all about the Sysops as long as the problem gets resolved to your satisfaction. otherwise you will keep the list of known problems and not share so that they may not be fixed. Sounds about right!
Must be extremely intermittent I banged 50 games and never saw the issue. Maybe JP will have better luck.

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Mon Nov 07, 2011 9:11 pm
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Unread post Re: 2.13 Tedit
it is possible that he has fixed it in the TWGS 2.08 on up .. I havent been doing alot of rebangs on those because my actual player base is on a TWGS 2.07
system.

I just built the new box and am testing things for the TWGS 2.13
starting with the clock thing to see how the server responds to that (later today)

I'll post results on the matter .. if you want to know ...

Vid

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Mon Nov 07, 2011 9:54 pm
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Unread post Re: 2.13 Tedit
T0yman wrote:
Your all about the Sysops as long as the problem gets resolved to your satisfaction. otherwise you will keep the list of known problems and not share so that they may not be fixed. Sounds about right!
Must be extremely intermittent I banged 50 games and never saw the issue. Maybe JP will have better luck.

I'll stick up for Vid here,
I've known him for a LONG time and Vid has the best interest of the game at heart.
Some players feel they aren't heard and choose to get obstinate about it, but Did is here trying to resolve game issues. He's not only a good player he's a great sysop that predates most of us. Let's listen and not get smart with him.

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Mon Nov 07, 2011 10:05 pm
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Unread post Re: 2.13 Tedit
Yeah, Vid's always been one of my favorite ops. He's been actively helping me with bugs and such forever. We don't always agree on features and fixes, but he's been a very positive influence on the game.

Looking at bigbang code, I can see where StarDock might not start at max capacity. It only sets it to half capacity and then expects it to regen itself. If port regen is slow, it might not hit max. I could just set it to max immediately. Not sure why it starts at half capacity.

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Tue Nov 08, 2011 12:35 am
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Unread post Re: 2.13 Tedit
So, I'm looking at the invincible special ports option. What would be better, allowing players to attack these ports and take damage even though they'll never succeed in destroying it, or just not allowing players to attack the port at all, with a warning saying Feds won't allow it or whatever?

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Tue Nov 08, 2011 1:31 am
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Unread post Re: 2.13 Tedit
John Pritchett wrote:
So, I'm looking at the invincible special ports option. What would be better, allowing players to attack these ports and take damage even though they'll never succeed in destroying it, or just not allowing players to attack the port at all, with a warning saying Feds won't allow it or whatever?


I think the latter - they cannot attack, so don't waste your assets.

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Tue Nov 08, 2011 6:38 am
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Unread post Re: 2.13 Tedit
Cruncher wrote:
John Pritchett wrote:
So, I'm looking at the invincible special ports option. What would be better, allowing players to attack these ports and take damage even though they'll never succeed in destroying it, or just not allowing players to attack the port at all, with a warning saying Feds won't allow it or whatever?


I think the latter - they cannot attack, so don't waste your assets.


I prefer to let them attack,.. if they choose to waste their assets that's their choice. It can keep them guessing if it's invinciable, or not.

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Tue Nov 08, 2011 7:11 am
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Unread post Re: 2.13 Tedit
Vid Kid wrote:
yes , it is intermittent
I was just reporting a bug and asking if it has been fixed.

I have a list of feature/bugs as an ongoing project.

I have decided that I'll bring one to lite and see how its greeted
to figure out if I want to continue to help or not.


T0yman wrote:
Your all about the Sysops as long as the problem gets resolved to your satisfaction. Otherwise you will keep the list of known problems and not share so that they may not be fixed. Sounds about right!
Must be extremely intermittent I banged 50 games and never saw the issue. Maybe JP will have better luck.

This is not a personal attack, I was responding to his statement (see above). All bugs should be reported or they will never get fixed. I reported what I thought was a bug, JP disagreed. No big deal I noted it for future abuse and moved on :)

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Tue Nov 08, 2011 8:03 am
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Unread post Re: 2.13 Tedit
T0yman wrote:
Vid Kid wrote:
yes , it is intermittent
I was just reporting a bug and asking if it has been fixed.

I have a list of feature/bugs as an ongoing project.

I have decided that I'll bring one to lite and see how its greeted
to figure out if I want to continue to help or not.


T0yman wrote:
Your all about the Sysops as long as the problem gets resolved to your satisfaction. Otherwise you will keep the list of known problems and not share so that they may not be fixed. Sounds about right!
Must be extremely intermittent I banged 50 games and never saw the issue. Maybe JP will have better luck.

This is not a personal attack, I was responding to his statement (see above). All bugs should be reported or they will never get fixed. I reported what I thought was a bug, JP disagreed. No big deal I noted it for future abuse and moved on :)


Vote for RP!

Ok, now you know why I'm not a polititian.

Wasn't wanting to step on your toes T0yman, just didn't want to see another heated debate about JP listening to players concerns, or if he's fixing or breaking the game. I wasn't present for most of the argument, but already tired of it.
I agree that JP needs to be made aware of problems if we expect them to be fixed.
I also agree on Vid's part that if he's not feeling heard, why waste your breath. I know for a fact Vid doesn't really like posting (read typing) and for him to be here posting messages is a great plus. Maybe someday we can all have a Skype session and discuss this person to person.

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Tue Nov 08, 2011 10:14 am
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Unread post Re: 2.13 Tedit
I decided to base the invincible port attacks on attacking a Fed. It looks like you can attack them, but you're advised not to. If you go ahead and do it, you wish you hadn't.

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Tue Nov 08, 2011 11:38 am
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