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Minimum Bubble Size 2.16
http://classictw.com/viewtopic.php?f=52&t=32625
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Author:  T0yman [ Mon Dec 26, 2011 7:53 pm ]
Post subject:  Minimum Bubble Size 2.16

I noticed this is still 100 minimum, I thought it was going to be changed to something like 20? Or am I mistaken, I would rather have a map with a ton of 20's than 100's. Bubbles of 100 allows most people to only build 1 base instead of having to protect several.

Other than that so far 2.16 is looking good. I will do more testing tomorrow on the minimum speed settings. Thanks for adding this back in.

Author:  John Pritchett [ Mon Dec 26, 2011 8:00 pm ]
Post subject:  Re: Minimum Bubble Size 2.16

I might have misunderstood the request for a smaller bubble size. The problem is, for a variety of reasons, bubble size needs to be no smaller than the minimum universe size. That's where 100 sectors comes from. I may revisit the situation and see if I can work out a way around that limit, but I didn't choose that number arbitrarily.

Author:  T0yman [ Mon Dec 26, 2011 8:04 pm ]
Post subject:  Re: Minimum Bubble Size 2.16

No Problem I was going off memory :shock: which believe it or not does fail me occasionally or so my wife tells me. :lol:

I have noticed you can randomly get a bunch of bubbles in the 10 ~ 20 range but I have never found a setting that allows for it consistently. I guess just random luck.

Author:  John Pritchett [ Mon Dec 26, 2011 8:07 pm ]
Post subject:  Re: Minimum Bubble Size 2.16

Yeah, that's true. The game doesn't control bubbles at that level. They're meant to be larger chunks of space with a small number of entries. It would be nice to provide more control over features like small bubbles, tunnels, dead-ends, loops, etc. For now, it's pretty random.

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