Re: Exporting TWA files in v2 specifically global files
John Pritchett wrote:
Yeah, that's basically why the global stuff isn't being packaged like it was, because I'm moving more to expecting these files to be stored in each directory, to avoid overwriting when you import.
For now, just copy those files into the local directories and you should be able to modify and use them there. I should create those files when you bang a Gold game and they're missing, but I don't think that's currently being done. Those directories are created and if you put files there, they'll be used before the global versions, but the name and rank files are not created there automatically yet.
Thats excellent news. I will get with Thrawn as most of his games have a description, rank and ship nam files.
I am working on a farscape edit, creating name and ship nam files for 4 alien races so I will test it out.