View unanswered posts | View active topics It is currently Thu Mar 23, 2017 1:35 pm

Forum rules


This is not an area to debate the pros and cons of proposed features. It is an area for people to suggest new features for either TW or TWGS. I will either add the proposed feature to my planned features list, or explain my reasons for passing on the feature at this time. Features added to the list can be voted on so I can gauge people's interest.



Reply to topic  [ 6 posts ] 
 Kills 
Author Message
Ambassador
User avatar

Joined: Wed Apr 20, 2011 1:19 pm
Posts: 1792
Location: Oklahoma City, OK 73170 US
Unread post Kills
In addition to "Deaths", it would be nice to have "Kills" or "Total Ships/Pods Destroyed" added to the player information. A simple counter is sufficient, but it would also ne nice to have a log of who killed who. I know this is in the deaily log, but it takes to much time to search the log for kills.

_________________
Regards,
Micro

Website: http://www.microblaster.net
TWGS1.03/TW3.13: telnet://twgs.twfm.net:2002
TeamSpeak3: ts.microblaster.net:9987

"The goal is to turn data into information, and information into insight.”


Sat Jan 21, 2012 1:27 pm
Profile ICQ YIM WWW
Gameop
User avatar

Joined: Thu Aug 24, 2006 2:00 am
Posts: 1733
Location: USA
Unread post Re: Kills
Micro wrote:
In addition to "Deaths", it would be nice to have "Kills" or "Total Ships/Pods Destroyed" added to the player information. A simple counter is sufficient, but it would also ne nice to have a log of who killed who. I know this is in the deaily log, but it takes to much time to search the log for kills.


In tournaments it's often been asked who killed who, and in what order. Short of combing through the logs there's no easy way to do this.
So I'd love to see this as well.

I know JP has lots of feature requests, so I'll be patient. Perhaps this is a feature that could go into Botlink? a "war log" that could be brought up in game. I'm sure peeps would want to see the results of ship to ship combat, as well as pods exploded both. I know sometimes aliens have taken out players and that would be humorous to see, although I don't know how easy it would be to add that.

_________________
American soldiers don't fight because they hate what's in front of them...they fight because they love what's behind them.
http://www.runawayproton.com <-- Expired
telnet://runawayproton.dyndns.org:223 V2.20b Games <-- Expired
http://www.twsubspace.com <-- Expired
Teamspeak 3 50.23.212.53:4196 <-- Expired
Just a has been now.


Sat Jan 21, 2012 1:45 pm
Profile WWW
Site Admin
User avatar

Joined: Sun Dec 24, 2000 3:00 am
Posts: 3150
Location: USA
Unread post Re: Kills
It certainly could be done with Botlink. If you're listening for any combat events, you'll know who killed whom and can track it in any way you like. Botlink can be notified of anything that happens in the game, not just the events in one sector or for one player. Of course this feature isn't in yet, but it's definitely core functionality that's on its way.

If it was just a matter of keeping a tally of kills, that would be very easy to add to the game. But adding something that keeps a list of who you killed as well as how many kills would be a much bigger change. So it probably would be better left to an extension.

_________________
John Pritchett
EIS
---
Help fund the TradeWars websites! If you open a hosting account with A2 Hosting, the service EIS uses for all of its sites, EIS will earn credits toward its hosting bill.


Sat Jan 21, 2012 3:24 pm
Profile WWW
Ambassador
User avatar

Joined: Fri Feb 23, 2001 3:00 am
Posts: 3621
Location: USA
Unread post Re: Kills
Yeah, there are so many scenerios to look at, beyond PvP

Sector fig pod/kills
Mine pod/kills
Cannon pod/kills

Then how do we account for CBY's and fusing? That is a pod/kill but you can't give credit to who or what caused the action other than self-inflicted.

_________________
Image
HHT 2015 Champs: Cloud09
Big Game 2016 Champs: Draft team


Classic Style Games Here:
telnet://Cruncherstw.no-ip.biz:2002

flash client: http://Cruncherstw.no-ip.biz:2004/PlayTW.html
Web page from 1990's: http://tradewars.fament.com/Cruncher/tradewar.htm
Blog with current server info: http://cruncherstw.blogspot.com
E-mail: Cruncherstw@gmail.com
http://www.facebook.com/CrunchersTW


Sat Jan 21, 2012 3:51 pm
Profile ICQ WWW
Commander

Joined: Sun Feb 25, 2001 3:00 am
Posts: 1701
Location: Guam USA
Unread post Re: Kills
I can see where the BotLink can be useful in this record keeping event.

_________________
TWGS V2 Vids World on Guam Port 2002
Telnet://202.151.82.243:2002
Team Speak3 Servers for TradeWars @
Zoom's Team Speak Server
ts3server://vs26.tserverhq.com:7214 This is where I'm at.
Micro's Team Speak Server
ts3server://ts.microblaster.net
Archys Portal Teamspeak Server
ts3server://60.242.57.40

Founding Member -=[Team Kraaken]=- Ka Pla
Image

Image
Image


Sat Jan 21, 2012 3:56 pm
Profile ICQ WWW
Ambassador
User avatar

Joined: Wed Apr 20, 2011 1:19 pm
Posts: 1792
Location: Oklahoma City, OK 73170 US
Unread post Re: Kills
John Pritchett wrote:
It certainly could be done with Botlink. If you're listening for any combat events, you'll know who killed whom and can track it in any way you like. Botlink can be notified of anything that happens in the game, not just the events in one sector or for one player. Of course this feature isn't in yet, but it's definitely core functionality that's on its way.

If it was just a matter of keeping a tally of kills, that would be very easy to add to the game. But adding something that keeps a list of who you killed as well as how many kills would be a much bigger change. So it probably would be better left to an extension.

I was hoping for a new field in the player record that would track kills.

_________________
Regards,
Micro

Website: http://www.microblaster.net
TWGS1.03/TW3.13: telnet://twgs.twfm.net:2002
TeamSpeak3: ts.microblaster.net:9987

"The goal is to turn data into information, and information into insight.”


Sun Jan 22, 2012 6:18 am
Profile ICQ YIM WWW
Display posts from previous:  Sort by  
Reply to topic   [ 6 posts ] 

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware.