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This is not an area to debate the pros and cons of proposed features. It is an area for people to suggest new features for either TW or TWGS. I will either add the proposed feature to my planned features list, or explain my reasons for passing on the feature at this time. Features added to the list can be voted on so I can gauge people's interest.

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 Game Objectives & Anouncements 
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Joined: Sun Feb 25, 2001 3:00 am
Posts: 1833
Location: Guam USA
Unread post Game Objectives & Anouncements
Ok , I had a conversation that brought up a point for another feature missing in tradewars.

All Objectives would be posted in Galactic Announcement
with a defined End Date.

First the definitions :

1) Capture the flag games - capturing alien planets for final end of game.
2) Blood Bath Game - Killing every player in game , last man standing.

The first one , can easily be done and checked in t-edit by sysop.

The second one needs a new feature , similar to the kill count on ships
but kept in the player database.

Now I am not talking about having a script run to keep an eye on dailies.

Just like a player has ship deaths count in 'I' screen , have one with
kills as well.

Then at the end of the game the sysop goes into 'U' user accounts
for the final count.

I realize that a planet kill , cannon kill will not be counted.

And the edit would have to be edited for such games to include :

Fed squatters = 0
All ships set to carry zero cloaks

Access Manager set :
Game Closed @ 11:58 PM to 12:05 AM
Multiplayer Access @ 12:05 AM to 11:58 PM

No death limits need to be set , and this will end with a definite winner
based on objective of Blood Bath rules .. of most kills by a player.

What do you think ?

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