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This is not an area to debate the pros and cons of proposed features. It is an area for people to suggest new features for either TW or TWGS. I will either add the proposed feature to my planned features list, or explain my reasons for passing on the feature at this time. Features added to the list can be voted on so I can gauge people's interest.

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 A switch for the production drop "feature" 
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Joined: Thu Aug 04, 2016 1:44 pm
Posts: 0
Unread post A switch for the production drop "feature"
Personally, I would like to see a switch that allows the sysop to turn on/off the overpopulation=lost productivity "feature". The planet editor knows what the planet "should" be producing at 100% population.. it would be nice to have a switch in tedit that allows that to be turned on.. especially in small games, like the one I am running now.
It would be interesting to know if others are interested in this option..


Sat Aug 06, 2016 1:17 pm
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